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Harasser Side View Icon
Harasser
Type: Transport
Empire: Icon NS
Cost: 150Icon resource nanites 128
Health: 2500
For Armor and Damage resistance details see this article.
Decay: 5 Minutes
Top Weapons: G30 Walker,
G40-F Ranger,
M12 Kobalt,
M20 Basilisk,
M40 Fury,
M60-G Bulldog,
E540 Halberd,
G20 Vulcan-H,
P525 Marauder-H,
E540 Halberd,
Saron HRB-H,
Proton II PPA-H,
Enforcer ML65-H,
C85 Canister-H


The Harasser is a buggy available to all factions. Designed for squad transit and skirmish tactics, its variety of weapons and ability to carry a MAX make it suitable for most situations.

With its high speed, and the capacity to carry powerful weapons, a Harasser is deadly in a good pair of hands. Its mobility can be used to outflank enemies and hit them from unexpected angles, but it also allows the Harasser to escape from dangerous situations.

Harasser Diagram

Certifications Edit

Harasser Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems NFI-2000 Turbo
150Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 27.5 seconds.
200Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 25 seconds.
400Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 22.5 seconds.
500Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 20 seconds.
1000Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 15 seconds.
Utility Slot Fire Suppression
30Activate to repair 3% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 60 seconds.
100Activate to repair 6% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 55 seconds.
200Activate to repair 9% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 50 seconds.
500Activate to repair 12% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 45 seconds.
Gate Shield Diffuser
100Unlocks the Gate Shield Diffuser. When activated, the diffuser will last for 8 seconds.
200Increases the duration of the Gate Shield Diffuser to 10 Seconds.
400Increases the duration of the Gate Shield Diffuser to 12 Seconds.
500Increases the duration of the Gate Shield Diffuser to 14 Seconds.
Smoke Screen
50Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 40 seconds.
100Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 35 seconds.
200Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 32 seconds.
500Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 30 seconds.
Defense Slot Composite Armor
50Reduces damage taken from Front, Side and Top by 2%.
100Reduces damage taken from Front, Side and Top by 4%.
200Reduces damage taken from Front, Side and Top by 6%.
1000Reduces damage taken from Front, Side and Top by 8%.
Mine Guard
30Reduces damage taken from anti-tank mines by 50%.
50Reduces damage taken from anti-tank mines by 56%.
100Reduces damage taken from anti-tank mines by 62%.
150Reduces damage taken from anti-tank mines by 71%.
Nanite Auto Repair System
30Repairs 3.2% of the vehicle's health every 5 seconds. Damage disables repairs for 12 seconds.
50Repairs 4% of the vehicle's health every 5 seconds. Damage disables repairs for 12 seconds.
100Repairs 4.8% of the vehicle's health every 5 seconds. Damage disables repairs for 12 seconds.
200Repairs 5.6% of the vehicle's health every 5 seconds. Damage disables repairs for 12 seconds.
500Repairs 6.4% of the vehicle's health every 5 seconds. Damage disables repairs for 12 seconds.
Vehicle Stealth
30Increases lock-on time by 0.25 seconds and also reduces the auto-detect range of the vehicle to 75 meters.
100Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 50 meters.
200Increases lock-on time by 0.75 seconds and also reduces the auto-detect range of the vehicle to 25 meters.
1000Increases lock-on time by 1 seconds and also completely prevents the vehicle from being auto-detected.
Proximity Radar
100Enemies near the vehicle will appear on the map of nearby allies for up to 30 meters.
200Extends the range of the Scout Radar to 35 meters.
400Extends the range of the Scout Radar to 40 meters.
500Extends the range of the Scout Radar to 50 meters.
Performance Slot Scrapper Combat Chassis
100Improved traction, turning, brakes and reverse speed.
200Improved traction, turning, brakes and reverse speed. (All attributes increases over previous rank)
400Improved traction, turning, brakes and reverse speed. (All attributes increases over previous rank)
Surger Power Chassis
100Improved handling and hill climbing.
200Improved handling and hill climbing. (All attributes increased over previous rank)
400Improved handling and hill climbing. (All attributes increased over previous rank)
Racer High Speed Chassis
100Improved speed and acceleration.
200Improved speed and acceleration. (All attributes increased over previous rank)
400Improved speed and acceleration. (All attributes increased over previous rank)

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