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Page Contents Current As of Patch: 2017-12-07

The Night Vision Scope provides high contrast outlines to nearby objects and illuminates nearby soldiers and vehicles.

Sight attachment illuminates the white aura around targets, making it easier to see hostiles in low-light situations. With this sight, cloaked Infiltrators and Flashes with Wraith Cloaking Device are totally invisible (they are fully invisible, and will not pick up until they are shot) in comparison to the slight cloaking haze effect when viewed with naked eye.

Targets begin to get darker around 50 meters and are not visible at all past 130 meters(100 and 190 meters for DV6), meaning this attachment is only suitable for close to medium range engagements. Distant targets will not be illuminated. It is also important to note when using this scope that:

  • You cannot see your own tracers (or your own muzzle flash)
  • You limit your Field Of Vision
  • Scope sways slightly side to side (like a high zoom scopes)
  • When playing on low graphical settings you get the benefits of HS/NV. (Targets stick out, particle effects don't obscure vision because they're turned off, etc.) When using NV scopes on low settings you also get less range (things blur out closer). Making it much less useful than on high settings.
  • The NV scopes takes longer to "activate" when you ADS by almost twice as long when compared to other reflex sights.

NV scopes does have some benefits, the ability to see through smoke/explosions is very useful in high intensity firefights and target acquisition is very easy because of the high contrast visuals.

This sight can be very effective on short range guns, such as SMGs and shotguns, where the iron sights' ineffective range is around where the gun's ineffective range is to.

Terran Republic Edit

TSO-IRNV (1x)
Icon weaponAttachment TR DokuWeapons Attachments ScopeIR001 128x128
This Terran field optic has no magnification, and highlights nearby vehicles and infantry by using infrared signatures. It's used primarily at medium-close range in low-light conditions.
Empire: Icon TR Terran Republic
Cert Cost: 30 Icon resource certpoints 25x25
SC Cost: 29 Icon Daybreak Cash

New Conglomerate Edit

Nx1 (1x)
Icon weaponAttachment NC DokuWeapons Attachments ScopeIR001 128x128
RNGTEK's Nx1 nightvision optic provides an advantage in low-light conditions, illuminating nearby targets.
Empire: Icon NC New Conglomerate
Cert Cost: 30 Icon resource certpoints 25x25
SC Cost: 29 Icon Daybreak Cash

Vanu Sovereignty Edit

Corona IR
Icon weaponAttachment VS DokuWeapons Attachments ScopeIR001 128x128
The Corona Infrared optic has no magnification, but highlights nearby targets to aid the shooter in low-light scenarios.
Empire: Icon VS Vanu Sovereignty
Cert Cost: 30 Icon resource certpoints 25x25
SC Cost: 29 Icon Daybreak Cash

Nanite Systems Edit

HS/NV Scope (1x) Edit

HS/NV Scope (1x)
Ns weapon scope hsnv scope
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Empire: Icon NS Nanite Systems
Cert Cost: 30 Icon resource certpoints 25x25
SC Cost: 49 Icon Daybreak Cash

DV6 (6x) Edit

DV6 (6x)
Seer-6 (NSX 6x)
The Deep Vision 6x scope highlights targets in infrared beyond ranges of normal infantry optics, though target acquisition is significantly slower.
Empire: Icon NS Nanite Systems
Cert Cost: 30-100 Icon resource certpoints 25x25
SC Cost: 49 Icon Daybreak Cash

Gallery Edit

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