The NC2S Gauss Compact possesses a select-fire mode that further diversifies the usage of the already adaptable carbine.
Automatic, 3x Burst, Semi-Automatic
ADS Move Speed Multiplier:
167 before 10m
125 after 70m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
Census API source:
Gauss Compact S API Data
Gauss Compact S is the select fire variant of the AF-19 Mercenary, the New Conglomerate standard issue carbine. It is unlocked through purchase with Certification Points or Daybreak Cash.
The Gauss Compact
Select, as compared to its base variant, is a carbine that sacrifices numerous stats, namely damage-per-second, in exchange for a large variety in attachments and a lower first-shot recoil multiplier. The Gauss Compact S also gains access to a burst fire mode, though it confers no benefits over full-auto.
The Gauss Compact S struggles to find its worth as a weapon. It allows access to underbarrel attachments, in exchange for a sizable penalty in several stats. Thanks to the reduction of 23 RPM, the Gauss Compact S is amongst the carbines with the lowest damage-per-second, and is actually worse in accuracy in near every way than its base model - the — AF-19 Mercenary — rather than gaining accuracy in exchange for the DPS, as with the
Damage Fall-off Edit
Stats in yellow are with Soft Point Ammunition, and stats in purple are with High Velocity Ammunition.
167 at 10 meters ( 15 meters) (
8 meters) 143 at 44 meters ( 46 meters) (
54 meters) 125 at 70 meters ( 60 meters) (
Variances (AF-19 Mercenary) Edit
As a Select Fire weapon the Gauss Compact S has many identical stats to another weapon, the AF-19 Mercenary in this circumstance. In the table below, each of the
differing stats between the base and variant are noted.
AF-19 Mercenary Gauss Compact S
Rate of Fire
First Shot Recoil Multiplier
Horizontal Recoil (Min/Max)
The Gauss Compact S also has access to 6x Scopes, the Compensator, all Underbarrel attachments, as well as High Velocity Ammunition and Soft Point Ammunition. It does not lose any attachment choices over the Mercenary.
HS/NV Scope (1x)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)
TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights. More reticles for this scope available, see full article.
GD RefleXR (2x)
The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios. More reticles for this scope available, see full article.
LX Tacti-Eye (3.4x)
Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use.
Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes.
The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class.
LX Mark IV (4x)
OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
The New Conglomerate's versatile Bolt Driver Standard uses a mil-dot reticle and 6x magnification.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
A single-shot grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
A single-shot shotgun round attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
Soft Point Ammunition
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Gauss Compact S. Each Ribbon is a standard reward for achieving a set amount of kills with the Gauss Compact S. Medals relate to how many overall kills you have with the Gauss Compact S.
Gauss Compact S Service Ribbon
See more available ribbons on the
Service Ribbons page.
Game Update Number 1 (2012-12-12)
The NC Gauss Compact S Underbarrel weapons will now show a reloading animation correctly.
Game Update Number 8 (2013-05-02)
Short Reload: 2.05 to 2.365 seconds
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
Hipfire Bloom from 0.12 to 0.1
June 14, 2017 Hotfix
Gauss Compact S underbarrels now uses the appropriate ammo capacity.
The Gauss Compact S is referred to as the 'NC2S Gauss Compact' in its ingame description. This name usage is not repeated in any other instance