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===Medals===
 
===Medals===
 
{{Medals}}
 
{{Medals}}
  +
  +
== History ==
  +
* [[Game Update Number 4]]
  +
** Default capacity increased from 180 to 210
  +
* [[Game Update Number 8]]
  +
** Min Damage Range: 65 to 60 meters
  +
** Short Reload: 2.31 to 2.455 seconds
  +
** Stand move aimed accuracy: 0.3 to 0.35
  +
** Max horizontal recoil: 0.225 to .0275
  +
* [[Performance Update Number 2]]
  +
** Vertical recoil increased from 0.22 to 0.25
  +
** Min horizontal recoil increased from 0.225 to 0.25
  +
** Hip fire accuracy reduced, but still better than AR standard
  +
*** Crouch: 1.0 to 1.125
  +
*** Crouch walk: 1.5 to 1.75
  +
*** Running: 2.0 to 2.25
   
 
== Video ==
 
== Video ==

Revision as of 03:31, 22 September 2016

Page Contents Current As of Patch: 2015-05-19
GR-22
GR-22
The sleek, compact design of the GR-22 improves handling when firing on the move, making it an excellent choice for close quarters combat.
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Empire: Icon NC
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 800 RPM
Muzzle Velocity: 600m/s
Effective Range: Close to Medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 60m
Damage Type: Small Arms
Reload Speed
Short Reload: 2.455s
Long Reload: 3.3s
Ammunition
Magazine Size: 30
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.125 0.1
Move: 1.75 0.2
Stand Still: 1.5 0.1
Move: 2.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.25
Horizontal, Min/Max: 0.25/0.275
Horizontal Tolerance: 0.7875
Angle Min/Max: 30°/40°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data Sources?
Census DBG API source:

GR-22 API Data

Census LF API source: GR-22 API Data

The GR-22 Assault Rifle for New Conglomerate, it lacks the range of some and versatility of other assault rifles available to medics but during close quarters battles and  at short ranges it will out perform anyone but a very close Shotgun or Sub Machine Gun user. (Do not take this as it says, the GR-22 is a weapon that was made to be an equal to some of the Terran Republic assault rifles).

The rate of fire, although not as high as the TR's Cycler TRV, is excellent considering this weapons short reload, although the 30-round magazine evaporates away quickly, which can often have you switching to your sidearm to finish a fast moving target.

Interestingly, despite the high rate of fire, the weapon is extremely manageable and the recoil and bloom are relatively low. New players should definitely cert into this weapon, as the combat medic coupled with the ease of use of the GR-22 will allow you to earn some experience and certs while learning the game.

Attachments

Attachments
Optic
HS/NV Scope (1x)
Ns weapon scope hsnv scope
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
DMO (3.4x)
Tr weapon scope dmo x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
HDS (3.4x)
Tr weapon scope hds x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
TMS (4x)
Tr weapon scope tms x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
ACS (4x)
Tr weapon scope acs x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
Barrel
Flash Suppressor
Flash Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor
Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Forward Grip
Forward Grip (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec.
Ammo
Impact Ammunition
Impact Ammunition
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the weapon's minimum damage from to , while reducing magazine size by .

Ribbons and Medals

It is possible to get both Ribbons and Medals for using the GR-22. Each Ribbon is a standard reward for achieving a set amount of kills with the GR-22. Medals relate to how many overall kills you have with the GR-22.

Ribbons

Ribbon Icon Requirements
GR-22 Service Ribbon
Assault Rifle Ribbon
10 kills.
Find out more on the Service Ribbons article.


Medals

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

History

  • Game Update Number 4
    • Default capacity increased from 180 to 210
  • Game Update Number 8
    • Min Damage Range: 65 to 60 meters
    • Short Reload: 2.31 to 2.455 seconds
    • Stand move aimed accuracy: 0.3 to 0.35
    • Max horizontal recoil: 0.225 to .0275
  • Performance Update Number 2
    • Vertical recoil increased from 0.22 to 0.25
    • Min horizontal recoil increased from 0.225 to 0.25
    • Hip fire accuracy reduced, but still better than AR standard
      • Crouch: 1.0 to 1.125
      • Crouch walk: 1.5 to 1.75
      • Running: 2.0 to 2.25

Video

Planetside_2_Depot_NC_Combat_Medic_GR-22_review_and_gameplay

Planetside 2 Depot NC Combat Medic GR-22 review and gameplay

Review and gameplay by RivaLxfactor