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The '''GD Guardian''' is a [[directives]] variant of [[Warden]], that comes with preinstalled [[Forward Grip]], [[Compensator]] and [[High-Velocity Ammunition]]. It's available for completing directives Scout Rifle category. |
The '''GD Guardian''' is a [[directives]] variant of [[Warden]], that comes with preinstalled [[Forward Grip]], [[Compensator]] and [[High-Velocity Ammunition]]. It's available for completing directives Scout Rifle category. |
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Revision as of 10:38, 26 November 2015
Page Contents Current As of Patch: | 2014/08/30 |
GD Guardian | |||
Genudine's heavily modified Guardian rifle was initially designed for long-range support for Heavy Assault soldiers ambushing from on high or in cover. Deadly from even long distances, the accurate Guardian can drop targets from afar with ammo to spare. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Battle Rifles | ||
Fire Rate: | 333 RPM | ||
Muzzle Velocity: | 650m/s | ||
Effective Range: | Long | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 250 before 8m | ||
Min Damage: | 225 after 95m | ||
Reload Speed | |||
Short Reload: | 2.5s | ||
Long Reload: | 3.4s | ||
Ammunition | |||
Magazine Size: | 20 | ||
Ammunition Pool: | 120 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 3 | 0.1 |
Move: | 3.5 | 0.15 | |
Stand | Still: | 3.5 | 0.1 |
Move: | 4 | 0.25 | |
Bloom per Shot: | 0.2 | 0.1 | |
Recoil[?] | |||
Vertical: | 0.58 | ||
Horizontal, Min/Max: | 0.14/0.17 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 25°/25° | ||
Bias: | → | ||
Recoil Decrease: | 15 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | GD Guardian API Data |
The GD Guardian is a directives variant of Warden, that comes with preinstalled Forward Grip, Compensator and High-Velocity Ammunition. It's available for completing directives Scout Rifle category.
Attachments
Attachments |
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Optic | |||||||
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HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. | ||||||
S3 (6x) 49 OR 30 | The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat. |
Barrel |
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Rail |
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Ammo | |||||||
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Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
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