PlanetSide 2 Wiki
m (It's not wrong, it's ammo+in mag.)
Tag: rte-wysiwyg
mNo edit summary
Tag: rte-source
Line 30: Line 30:
 
|Cert Cost = N/A
 
|Cert Cost = N/A
 
|SC Cost = N/A}}</onlyinclude>
 
|SC Cost = N/A}}</onlyinclude>
  +
 
The '''GD Guardian''' is a [[directives]] variant of [[Warden]], that comes with preinstalled [[Forward Grip]], [[Compensator]] and [[High-Velocity Ammunition]]. It's available for completing directives Scout Rifle category.
 
The '''GD Guardian''' is a [[directives]] variant of [[Warden]], that comes with preinstalled [[Forward Grip]], [[Compensator]] and [[High-Velocity Ammunition]]. It's available for completing directives Scout Rifle category.
   

Revision as of 10:38, 26 November 2015

Page Contents Current As of Patch: 2014/08/30
GD Guardian
GD Guardian
Genudine's heavily modified Guardian rifle was initially designed for long-range support for Heavy Assault soldiers ambushing from on high or in cover. Deadly from even long distances, the accurate Guardian can drop targets from afar with ammo to spare.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon NC
Can Use: Icon EngineerIcon Heavy AssaultIcon Combat Medic
Weapon Type: Battle Rifles
Fire Rate: 333 RPM
Muzzle Velocity: 650m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 8m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0.1
Move: 3.5 0.15
Stand Still: 3.5 0.1
Move: 4 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.58
Horizontal, Min/Max: 0.14/0.17
Horizontal Tolerance: 0.5
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

GD Guardian API Data

Census LF API source: GD Guardian API Data

The GD Guardian is a directives variant of Warden, that comes with preinstalled Forward Grip, Compensator and High-Velocity Ammunition. It's available for completing directives Scout Rifle category.

Attachments

Attachments
Optic
HS/NV Scope (1x)
Ns weapon scope hsnv scope
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
DMO (3.4x)
Tr weapon scope dmo x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
HDS (3.4x)
Tr weapon scope hds x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
TMS (4x)
Tr weapon scope tms x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
ACS (4x)
Tr weapon scope acs x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
S3 (6x)
S3 (6x)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
Barrel
Rail
Ammo
Impact Ammunition
Impact Ammunition
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the weapon's minimum damage from to , while reducing magazine size by .