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G40-F Ranger
G40-F Ranger
The G40-F Ranger is an air deterrent flak cannon. It has a high elevation range and launches 40mm flak rounds that burst when near enemy aircraft.
Costs
Cert Cost: 875 Icon resource certpoints 25x25
DC Cost: 599 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon ProwlerIcon VanguardIcon MagriderIcon HarasserIcon SundererIcon ANT
Weapon Type: Anti-Aircraft
Fire Rate: 330 RPM
Muzzle Velocity: 325m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 100 before 50m
Min Damage: 20 after 200m
Max Indirect Damage: 30 before 5m
Min Indirect Damage: 1 after 8m
Damage Type: Heavy Machine Guns,
Flak Explosion
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 70
Ammunition Pool: 800
Accuracy[?]
Minimum Cone of fire: 1.5
Bloom per Shot: 0.2
Data Sources
External sources: 1. 2.
Census API source: G40-F Ranger API Data?

The G40-F Ranger is a Nanite Systems anti-aircraft secondary weapon available to all land vehicles except the Flash. The Ranger is a slow firing flak cannon able to deal damage to all targets, however is overwhelmingly better at anti-aircraft duties than anything else. It has a significantly slower fire rate and muzzle velocity than it's brother, the G30 Walker however gains the proximity detonation effect of other anti-air turrets, such as the Skyguard.

The G40-F Ranger works well at deterring ESFs, however is generally inferior to the G30 Walker. The Walker does more damage, fires faster and has over triple the muzzle velocity of the Ranger. In almost all situations, the Walker is a better anti-aircraft option. One benefit the Ranger has over the Walker, however, is the psychological effect; when it hits an enemy aircraft, the sound that plays is that of being hit by flak. This sound is very loud, and can scare weaker aircraft off. The Walker, on the other hand, makes a very gentle sound, as though the aircraft is being hit by small arms.

The G40-F Ranger can aim at very steep angles upwards, able to aim directly above the vehicle it is attached to, however cannot aim low enough to hit vehicles on the same elevation as itself, leaving it quite ineffective versus ground targets. Again, it is inferior to the G30 Walker in that it has a slow fire rate, poor accuracy and low muzzle velocity, meaning that it will have trouble hitting even infantry if given the angle.

NOTE: All of the Nanite Systems weaponry available for the Vanguard, Magrider and Prowler count as Empire Specific Weaponry, and do not apply Account Wide Unlocks.

Attachments Edit

Available attachments
Optics
Zoom Optics (1.25x)
Zoom Optics
Unlocks the 1.25x Zoom attachment.
1Icon resource certpoints 25x25 1Icon Daybreak Cash
Zoom Optics (1.5x)
Zoom Optics
Unlocks the 1.5x Zoom attachment.
50Icon resource certpoints 25x25 40Icon Daybreak Cash
Zoom Optics (1.75x)
Zoom Optics
Unlocks the 1.75x Zoom attachment.
150Icon resource certpoints 25x25 100Icon Daybreak Cash
Zoom Optics (2x)
Zoom Optics
Unlocks the 2x Zoom attachment.
500Icon resource certpoints 25x25 200Icon Daybreak Cash
Night Vision Optics
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50Icon resource certpoints 25x25 40Icon Daybreak Cash
Threat Detection Optics
Thermal Optics
Highlights vehicular threats in low light conditions up to 350 meters.
200Icon resource certpoints 25x25 100Icon Daybreak Cash
Utility
Reload Speed
Magazine Size
Reload Speed 1 Decreases the time taken to reload weapon by 0.12 seconds.
150Icon resource certpoints 25x25
Reload Speed 2 Decreases the time taken to reload weapon by 0.24 seconds.
200Icon resource certpoints 25x25
Reload Speed 3 Decreases the time taken to reload weapon by 0.36 seconds.
400Icon resource certpoints 25x25
Reload Speed 4 Decreases the time taken to reload weapon by 0.48 seconds.
500Icon resource certpoints 25x25
Reload Speed 5 Decreases the time taken to reload weapon by 0.6 seconds.
1000Icon resource certpoints 25x25
Magazine Size
Reload Speed
Magazine Size 1 Adds 3 rounds to the default magazine size.
100Icon resource certpoints 25x25
Magazine Size 2 Adds 6 rounds to the default magazine size.
200Icon resource certpoints 25x25
Magazine Size 3 Adds 9 rounds to the default magazine size.
400Icon resource certpoints 25x25
Magazine Size 4 Adds 12 rounds to the default magazine size.
1000Icon resource certpoints 25x25
Ammo
Maximum Ammo Capacity
Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 70 rounds.
1Icon resource certpoints 25x25
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 140 rounds.
10Icon resource certpoints 25x25
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 210 rounds.
30Icon resource certpoints 25x25
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 280 rounds.
50Icon resource certpoints 25x25
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 350 rounds.
100Icon resource certpoints 25x25
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 420 rounds.
150Icon resource certpoints 25x25
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 490 rounds.
200Icon resource certpoints 25x25
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 560 rounds.
400Icon resource certpoints 25x25
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 630 rounds.
500Icon resource certpoints 25x25
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 700 rounds.
1000Icon resource certpoints 25x25

History Edit

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