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Page Contents Current As of Patch: 2015-05-19

Eridani SX5
Eridani SX5
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations.
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: SMG
Fire Rate: 750 RPM
Muzzle Velocity: 360m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 91 after 40m
Reload Speed
Short Reload: 1.74s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 200
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.05 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.3/0.392
Horizontal Tolerance: 0.9
Angle Min/Max: 20°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2x
Data source: 1. 2.

Eridani SX5G
Eridani SX5G
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations.
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: Unavailable Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: SMG
Fire Rate: 750 RPM
Muzzle Velocity: 360m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 91 after 40m
Reload Speed
Short Reload: 1.74s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 200
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.05 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.3/0.392
Horizontal Tolerance: 0.9
Angle Min/Max: 20°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2x
Data source: 1. 2.

Eridani SX5-AE
Eridani SX5-AE
This 4th Anniversary Edition Eridani SX5 submachine gun excels in close quarter combat situations.
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: Unavailable Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: SMG
Fire Rate: 750 RPM
Muzzle Velocity: 360m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 91 after 40m
Reload Speed
Short Reload: 1.74s
Long Reload: 2.8s
Ammunition
Magazine Size: 25
Ammunition Pool: 200
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.25 0.3
Stand Still: 1 0.3
Move: 1.5 0.3
Bloom per Shot: 0.05 0.05
Recoil[?]
Vertical: 0.2
Horizontal, Min/Max: 0.3/0.392
Horizontal Tolerance: 0.9
Angle Min/Max: 20°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2x
Data source: 1. 2.
Note: Available as part of Fourth Anniversary Bundle.

The Eridani SX5 fully automatic Submachine Gun excels in close quarter combat situations. Available to the Vanu Sovereignty's Infiltrator, Light Assault, Engineer, Combat Medic, and Heavy Assault.

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Advanced Laser Sight An advanced forward grip greatly increases control of the weapon, reducing horizontal recoil by 33%.
Advanced Laser Sight
200Icon resource certpoints 25x25 150Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Extended Magazine Increases the available ammunition per magazine by 10.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash

NotesEdit

This weapon is the 'middle of the road' between the Vanu's high fire rate carbines (Serpent, VX6-7) and shotguns. It  really shines in the 5-15 meter range, which can be extended using softpoint ammunition. It degrades in effectiveness very quickly after that point. If you're not interested in using a shotgun or a carbine and enjoy close quarters combat, this may be the gun for you.

This gun is the ultimate Infiltrator CQC weapon. It is better than the Artemis for close quarters situations by a large amount, although it trades much of the Artemis' effectiveness at medium range for enhanced close range performance.

The Eridani burns through ammo very quickly with its high fire rate, so unless you are playing in an organized outift with a lot of engineers, an ammo belt suit upgrade is a good choice.

The Eridani does not require a laser sight to be effective while hip firing. It has a good hip fire cone of fire, and that cone expands much slower than the VX6-7's hipfire cone of fire.

This gun has amazing animations. When fired/reloaded, the Eridani appears to have vents that flare open on the front end of the gun to release heat/gases.

If you're looking to buy a suppressor for the gun just to reduce the sound, it may not be necessary. The gun actually sounds fairly quiet/suppressed by default, so getting a flash suppressor may end up being a better option.

The default hipfire CoF of this weapon does not vary depending if you are crouching or standing.

The Eridani's ADS CoF is inferior to most weapons when standing still, but matches up well while moving. If you must ADS, exploit the Eridani's 75% ADS movement speed and stay mobile.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Eridani SX5. Each Ribbon is a standard reward for achieving a set amount of kills with the Eridani. Medals relate to how many overall kills you have with the Eridani.

RibbonsEdit

Ribbon Icon Requirements
Eridani SX5 Service Ribbon
Submachine Gun Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

VideosEdit

Planetside 2 - Vanu Sovereignty SMG review - Mr08:16

Planetside 2 - Vanu Sovereignty SMG review - Mr. G4F-0

Comparison/Review of the 2 VS SMGs

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