The heavy-hitting Eidolon VE33 features accurate semi-automatic fire capable of dropping distant targets with ease.
ADS Move Speed Multiplier:
250 before 15m
225 after 75m
Bloom per Shot:
First Shot Recoil Multiplier:
Census API source:
Eidolon VE33 API Data
Eidolon VE33 features accurate semi-automatic fire capable of dropping distant targets with ease.
HS/NV Scope (1x)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1x)
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail. More reticles for this scope available, see full article.
VHO Reflex (2x)
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this scope available, see full article.
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4x)
Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner, and bullet velocity is reduced by 15%.
A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
A single-shot grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 10% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Eidolon VE33. Each Ribbon is a standard reward for achieving a set amount of kills with the Eidolon. Medals relate to how many overall kills you have with the Eidolon.
Eidolon VE33 Service Ribbon
See more available ribbons on the
Service Ribbons page.
October 24, 2016 Update
Standing ADS CoF from 0.1 to 0
November 18, 2016 Hotfix
Aiming CoF while crouching from 0.1 to 0
Recoil recovery delay from 0ms to -30ms
 June 12, 2018 Update
Maximum ADS cone of fire while walking, crouching, standing, and crouchwalking from 3 to 0.3
Minimum ADS cone of fire while walking from 0.25 to 0.15
ADS CoF recovery rate from 20 to 100
Dev Note: These changes should make these battle rifles feel a bit more snappy and less punishing when maximizing their rate of fire.
Battle Rifle Review (AMR-66, Eidolon, Warden) by Wrel (2014.01.03)