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No edit summary |
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|Ammunition = 6/48 |
|Ammunition = 6/48 |
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|Vehicle Accuracy = 0.25 |
|Vehicle Accuracy = 0.25 |
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− | |Fire Modes = |
+ | |Fire Modes = Heat Seeking |
|Cert Cost = 1000 |
|Cert Cost = 1000 |
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|SC Cost = 700}}</onlyinclude> |
|SC Cost = 700}}</onlyinclude> |
Revision as of 07:51, 26 November 2014
Page Contents Current As of Patch: | 19/06/2014 |
Coyote Missiles | |||
Coyote Missiles are compact, short range missiles that are dumb-fired, but will lock-on to enemy aircraft if they get close enough and inflict light damage. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 700 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Aircraft | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 150m/s | ||
Fire Modes: | Heat Seeking | ||
Damage[?] | |||
Max Damage: | 100 | ||
Min Damage: | 100 | ||
Max Indirect Damage: | 200 before 0.35m | ||
Min Indirect Damage: | 1 at 3m | ||
Reload Speed | |||
Short Reload: | 4s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 48 | ||
Accuracy[?] | |||
Cone of Fire: | 0.25 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Coyote Missiles API Data |
Coyote Missiles are compact, short range missiles that are dumb-fired, but will lock-on to enemy aircraft if they get close enough and inflict light damage.
Flares will prevent Coyote Missiles from locking on the target.