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|Ammunition = 6/48
 
|Ammunition = 6/48
 
|Vehicle Accuracy = 0.25
 
|Vehicle Accuracy = 0.25
|Fire Modes = Lock-on
+
|Fire Modes = Heat Seeking
 
|Cert Cost = 1000
 
|Cert Cost = 1000
 
|SC Cost = 700}}</onlyinclude>
 
|SC Cost = 700}}</onlyinclude>

Revision as of 07:51, 26 November 2014

Page Contents Current As of Patch: 19/06/2014
Coyote Missiles
Coyote Missiles
Coyote Missiles are compact, short range missiles that are dumb-fired, but will lock-on to enemy aircraft if they get close enough and inflict light damage.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 700 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon MosquitoIcon ReaverIcon Scythe
Weapon Type: Anti-Aircraft
Fire Rate: 400 RPM
Muzzle Velocity: 150m/s
Fire Modes: Heat Seeking
Damage[?]
Max Damage: 100
Min Damage: 100
Max Indirect Damage: 200 before 0.35m
Min Indirect Damage: 1 at 3m
Reload Speed
Short Reload: 4s
Long Reload: 4s
Ammunition
Magazine Size: 6
Ammunition Pool: 48
Accuracy[?]
Cone of Fire: 0.25
Data Sources?
Census DBG API source:

Coyote Missiles API Data

Census LF API source: Coyote Missiles API Data

Coyote Missiles are compact, short range missiles that are dumb-fired, but will lock-on to enemy aircraft if they get close enough and inflict light damage.

Flares will prevent Coyote Missiles from locking on the target.