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Classes

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Classes Infiltrator Classes Light Assault Classes Medic
Icon Infiltrator Infiltrator Icon Light Assault Light Assault Icon Combat Medic Combat Medic
Classes Engineer Classes Heavy Assault Classes MAX
Icon Engineer Engineer Icon Heavy Assault Heavy Assault Icon MAX MAX

Universal Class CertificationsEdit

Universal Certifications
Category Certification Name Levels and Cost Prerequisites
Utility Slot Medical Kit
50Grants access to a consumable Medical Kit that can be used to quickly restore a portion of health.
100Increases the number of Medical Kits that can be carried to 2.
150Increases the number of Medical Kits that can be carried to 3.
500Increases the number of Medical Kits that be can carried to 4.
None
Restoration Kit
30Grants access to the Restoration Kit which can be used to regenerate a portion of health over time.
100Increases the number of Restoration Kits that can be carried to 2.
200Increases the number of Restoration Kits that can be carried to 3.
500Increases the number of Restoration Kits that can be carried to 4.
None

Squad Leader Certifications Edit

Squad Leader Certifications
Category Certification Name Levels and Cost Prerequisites
Communications Command Comm. Channel
100Provides access to a restricted command communication channel.
Rank 10
Request Reinforcements
200Allows squad leaders to request empire-wide offensive and defensive support by placing markers on the continent map.
Coordination Rally Point - Green
50Allows the Squad Leader to place green smoke as a rally point.
Rally Point - Orange
50Allows the Squad Leader to place orange smoke as a rally point.
Rally Point - Purple
50Allows the Squad Leader to place purple smoke as a rally point.
Rally Point - Yellow
50Allows the Squad Leader to place yellow smoke as a rally point.
Logistics Spawn Beacon
30Grants access to a Spawn Beacon that when deployed allows squad members to hot drop in the vicinity. Player Respawn Cooldown: 2m30s
100Reduces the spawn timer on the squad Spawn Beacon. Player Respawn Cooldown: 2m15s
200Additional reduction to the spawn timer on the squad Spawn Beacon. Player Respawn Cooldown: 2m0s
300Additional reduction to the spawn timer on the squad Spawn Beacon. Player Respawn Cooldown: 1m45s
500Additional reduction to the spawn timer on the squad Spawn Beacon. Player Respawn Cooldown: 1m30s

VideosEdit

Planetside 2 Introduction Part 211:24

Planetside 2 Introduction Part 2

Introduction Part 2 - Classes by TommyRage and Bongeh.

Planetside 2 Infantry Introduction How To Use Classes & More!08:55

Planetside 2 Infantry Introduction How To Use Classes & More!

How to Use Classes & More!

Introduction to Infantry Classes - Planetside 207:20

Introduction to Infantry Classes - Planetside 2

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