Named for the pandemonium this highly modified plasma-core shotgun can cause in a surprise ambush, the Chaos' reputation as a very deadly flanking weapon has been well earned.
ADS Move Speed Multiplier:
100x6 before 5m
84x6 after 20m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
Chaos is a directives variant of Thanatos VE70, that comes with preinstalled Extended Magazine and Smart-choke. It's available for completing directives shotgun category.
ADS is highly preferable as it will make COF and spread much tighter comparing to most shotguns (except the Jackhammer), its hipfire COF and spread is worse than normal shotguns.
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1x)
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail. More reticles for this scope available, see full article.
VHO Reflex (2x)
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this scope available, see full article.
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4x)
Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
No Barrel Attachments available.
No Rail Attachments available.
January 12, 2017 Hotfix
Max damage from 130@8m to 100@5m
Min damage from 50@18m to 84@20m
Ammo capacity from 48 to 56
Shot reload from 2.1sec. to 1.68sec.
Long reload from 3.22sec. to 3.54sec.
Cone of Fire bloom from 0.5 to 0
ADS pellet spread from 2.5 to 2
Vertical recoil from 1.3 to 2.8
Horizontal recoil from 0.2 to 0.5
Horizontal recoil tolerance from 0.4 to 1.5
Hipfire recoil recovery rate from 15 to 8
Hipfire recoil recovery rate from 12 to 8