The CME's high projectile velocity and good accuracy make it a very effective weapon at medium and long ranges.
ADS Move Speed Multiplier:
143 before 10m
125 after 65m
Bloom per Shot:
First Shot Recoil Multiplier:
CME is a variant of standard Pulsar VS1 with slightly faster muzzle velocity and lower fire rate, making it a better choice for medium to long engagements.
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1X)
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail. More reticles for this scope available, see full article.
VHO Reflex (2X)
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this scope available, see full article.
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4X)
Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The laser sight increases accuracy when firing from the hip.
Advanced Forward Grip
The advanced forward grip provides superior grip, further reducing horizontal recoil during sustained fire.
High Velocity Ammunition
High velocity ammunition has a fast travel time and is more effective at long range. Vertical recoil is slightly higher in comparison to standard ammunition.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the CME. Each Ribbon is a standard reward for achieving a set amount of kills with the CME. Medals relate to how many overall kills you have with the CME.
CME Service Ribbon
See more available ribbons on the
Service Ribbons page.
See also Edit