PlanetSide 2 Wiki
Advertisement
Page Contents Current As of Patch: 2022-04-05
C85 Canister
Enforcer C85 Modified
The C85 fires a canister of heavy shrapnel that is effective against infantry and light armor.
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Empire: Icon NC
Can Use: Icon Vanguard
Weapon Type: Anti-Infantry
Fire Rate: 180 RPM
Muzzle Velocity: 400m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 2x
Damage[?]
Max Damage:
85x10
850
before 20m
Min Damage:
50x10
500
after 50m
Max Indirect Damage: 25 before 0.5m
Min Indirect Damage: 5 at 2m
Damage Type: Heavy Machine Guns,
Common Explosive
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 8
Ammunition Pool: 160
Pellet Count: 10
Pellets Spread: 1.3
Data Sources?
Census DBG API source:

C85 Canister API Data

Census LF API source: C85 Canister API Data

The C85 Canister is a NC specific anti-infantry gun for the Vanguard. It is an explosive-shell shotgun which can take down multiple infantry in quick succession. It can also deal heavy damage to enemy vehicles, but only at very close range.

Attachments[]

Available attachments
Optics
Zoom Optics (1.25x)
Zoom Optics
Unlocks the 1.25x Zoom attachment.
1 Certification Points 1 Daybreak Cash
Zoom Optics (1.5x)
Zoom Optics
Unlocks the 1.5x Zoom attachment.
50 Certification Points 39 Daybreak Cash
Zoom Optics (1.75x)
Zoom Optics
Unlocks the 1.75x Zoom attachment.
150 Certification Points 89 Daybreak Cash
Zoom Optics (2x)
Zoom Optics
Unlocks the 2x Zoom attachment.
500 Certification Points 199 Daybreak Cash
Night Vision Optics
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50 Certification Points 39 Daybreak Cash
Threat Detection Optics
Thermal Optics
Highlights vehicular threats in low light conditions up to 350 meters.
200 Certification Points 89 Daybreak Cash
Utility
Reload Speed
Magazine Size
Reload Speed 1 Decreases the time taken to reload weapon by
10
0.3 seconds decrease,
Reload Speed — 2.7 seconds
%.
150 Certification Points
Reload Speed 2 Decreases the time taken to reload weapon by
14
0.42 seconds decrease,
Reload Speed — 2.58 seconds
%.
200 Certification Points
Reload Speed 3 Decreases the time taken to reload weapon by
17
0.51 seconds decrease,
Reload Speed — 2.49 seconds
%.
400 Certification Points
Reload Speed 4 Decreases the time taken to reload weapon by
19
0.57 seconds decrease,
Reload Speed — 2.43 seconds
%.
500 Certification Points
Reload Speed 5 Decreases the time taken to reload weapon by
20
0.6 seconds decrease,
Reload Speed — 2.4 seconds
%.
1000 Certification Points
Magazine Size
Reload Speed
Magazine Size 1 Adds 1 rounds to the default magazine size.
500 Certification Points
Magazine Size 2 Adds 2 rounds to the default magazine size.
500 Certification Points
Ammo
Maximum Ammo Capacity
Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 8 rounds.
1 Certification Points
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 14 rounds.
10 Certification Points
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 24 rounds.
30 Certification Points
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 32 rounds.
50 Certification Points
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 40 rounds.
100 Certification Points
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 48 rounds.
150 Certification Points
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 56 rounds.
200 Certification Points
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 64 rounds.
400 Certification Points
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 72 rounds.
500 Certification Points
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 80 rounds.
1000 Certification Points

Effectiveness[]

Shots to kill assuming all pellets hit the target.

Versus Infantry
Infantry Body part Shots to Kill
0-20mAfter 50m
Icon Light AssaultInfantry Head 11
Torso 12
Legs 12
Icon InfiltratorInfiltrator Head 11
Torso 12
Legs 12
Icon Heavy AssaultHeavy Assault Overshield Head 12
Torso 22
Legs 23
Icon MAXMAX Head 35
Torso 68
Legs 68
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 20m After 50m
Link=FlashFlash - 2 (on fire @ 2) 3 (on fire @ 3)
Composite Armor 4 - 3 (on fire @ 2) 4 (on fire @ 3)
Link=HarasserHarasser - 20 (on fire @ 16) 34 (on fire @ 27)
Composite Armor 4 - 24 (on fire @ 19) 40 (on fire @ 32)
Sunderer DiagramSunderer - 30 (on fire @ 24) 50 (on fire @ 40)
Blockade Armor 4 - 36 (on fire @ 29) 60 (on fire @ 48)
Deployment Shield 4 - 30 (Shield 15) 50 (Shield 25)
ANT DiagramANT - 24 (on fire @ 19) 40 (on fire @ 32)
Lightning DiagramLightning Front/Top 24 (on fire @ 19) 40 (on fire @ 32)
Side 21 (on fire @ 17) 35 (on fire @ 28)
Rear 16 (on fire @ 13) 27 (on fire @ 22)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 30 (on fire @ 24) 50 (on fire @ 40)
Side 26 (on fire @ 21) 44 (on fire @ 35)
Rear 20 (on fire @ 16) 34 (on fire @ 27)
Chimera DiagramChimera Front/Top 33 (on fire @ 26) 55 (on fire @ 44)
Side 29 (on fire @ 23) 48 (on fire @ 39)
Rear 22 (on fire @ 18) 37 (on fire @ 30)
Vanguard DiagramVanguard Front/Top 36 (on fire @ 29) 60 (on fire @ 48)
Side 31 (on fire @ 25) 53 (on fire @ 42)
Rear 24 (on fire @ 19) 40 (on fire @ 32)
Mosquito DiagramReaver DiagramScythe DiagramESF - 12 (on fire @ 10) 20 (on fire @ 16)
Composite Armor 4 - 13 (on fire @ 11) 22 (on fire @ 18)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 15 (on fire @ 12) 24 (on fire @ 20)
Bottom 29 (on fire @ 23) 48 (on fire @ 39)
Composite Armor 4 Front/Side/Top/Rear 17 (on fire @ 13) 28 (on fire @ 23)
Bottom 33 (on fire @ 26) 56 (on fire @ 45)
Dervish DiagramDervish - 17 (on fire @ 14) 28 (on fire @ 23)
Composite Armor 4 - 19 (on fire @ 15) 31 (on fire @ 25)
Liberator DiagramLiberator - 22 (on fire @ 17) 36 (on fire @ 29)
Composite Armor 4 - 24 (on fire @ 19) 40 (on fire @ 32)
Galaxy DiagramGalaxy - 33 (on fire @ 27) 56 (on fire @ 45)
Composite Armor 4 - 37 (on fire @ 29) 62 (on fire @ 50)
Bastion Fleet Carrier DiagramBastion Weak Point - 95 (Shield 12) 160 (Shield 20)

Ribbons and Medals[]

With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.

Ribbons[]

Ribbon Icon Requirements
C85 Canister Service Ribbon
MBT Vehicle Ribbon
10 kills.
Find out more on the Service Ribbons article.

Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

History[]

  • Game Update Number 2
    • Changed to have a 3 round clip instead of 1 shot reload.
    • 333ms Fire Rate
    • Removed exaggerated COF
    • Reload speed increased from 1.5 to 2.5 seconds.
    • Base ammo capacity increased from 30 to 60.
    • Ammo Capacity certifications now increase capacity by +6 each rank.
  • Game Update Number 9
    • Enforcer C85 Modified - decreased from 1000 Certification Points/700 Daybreak Cash to 250 Certification Points/500 Daybreak Cash.
    • Available for Harasser:  Enforcer ML85-H and Enforcer C85 Modified-H
  • Performance Update Number 2
    • Renamed to have less confusion with Enforcer ML85. (from Enforcer C85 Modified)
    • Vanguard
      • Now on a new Resist Type: “Vehicle Shotgun (Canister)”
      • This resist type does no damage to heavy armor, but does good damage to light armor.
      • Nanoweave and MAX Kinetic armor protects against this damage type
      • Max Damage lowered from 150 to 125
      • Max Damage Range decreased from 40 to 12
      • Min Damage decreased from 125 to 80
      • Min Damage Range decreased from 100 to 40 meters
      • Magazine size increased from 5 to 8
      • Magazine size certification now has a second rank that adds 2 rounds
      • Ammo Capacity increased from 100 to 160
      • Ammo Capacity certifications now grant 8 rounds per rank
      • Added headshot multiplier of 1.5
      • Added legshot multiplier of 0.1
      • Pellet count increased from 8 to 12
      • Projectile speed increased from 225 to 400
      • Projectile gravity increased from 1 to 7.5
    • Harasser
      • Renamed from “Enforcer C85 Modified-H” to “C85 Canister-H”
      • Now on a new Resist Type: “Vehicle Shotgun (Canister)”
      • This resist type does no damage to heavy armor, but does good damage to light armor.
      • Nanoweave and MAX Kinetic armor protects against this damage type
      • Max Damage lowered from 150 to 125
      • Max Damage Range decreased from 40 to 8
      • Min Damage decreased from 125 to 80
      • Min Damage Range decreased from 100 to 30 meters
      • Magazine size increased from 5 to 8
      • Magazine size certification now has a second rank that adds 2 rounds
      • Ammo Capacity increased from 100 to 160
      • Ammo Capacity certifications now grant 8 rounds per rank
      • Added headshot multiplier of 0.5
      • Added legshot multiplier of -0.1
      • Pellet count increased from 8 to 12
      • Projectile speed increased from 225 to 400
      • Projectile gravity increased from 1 to 7.5
  • April 16, 2014 Patch
    • Removed CoF penalty (pellet spread remains)
    • Downward elevation range increased from 17 degrees to 35, (25 to 35 degrees on Harassers) allowing the close range weapon to hit stuff at close range
    • Stock magazine size increased from 8 to 10
    • The following changes are intended to extend the range of 2 shot kills by a few meters
    • Headshot multiplier increased from 1.5 to 2
    • Legshot multiplier decreased from 0.9 to 0.95
    • Minimum damage range increased from 40 meters to 42 (30 to 31 on Harasser variant)
    • ESF resistance to the C85 Canister lowered from 80% to 75%
    • Harasser resistance to the C85 Canister lowered from 72% to 69%
  • August 5, 2014 Update
    • Pellet spread decreased from 1 degree to 0.9 degrees (1.33 degrees to 1.1 degrees on Harasser)
    • Minimum damage increased from 80 to 100
    • Crosshair changed from standard crosshair to a shotgun crosshair.
  • August 29, 2014 Update
    • reticule is now NC colored
  • May 19, 2015 Update
    • C85 Canister: The C85 Canister now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
    • C85 Canister-H: The C85 Canister-H now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process. Additionally, the clip size reduced to 8
  • September 26, 2017 Update (D&UC)
    • Vanguard
      • Now on Heavy Machine Gun resist type (from canister type)
      • Pellet Spread from 0.9 to 2
      • Rate of Fire from 180 to 120
      • Max Damage from 125 to 85
      • Min Damage from 100 to 50
      • Max Range from 10 to 20
      • Min Range from 42 to 50
    • Harasser
      • Now on Heavy Machine Gun resist type (from canister type)
      • Pellet Spread from 1.1 to 2.25
      • Max Damage from 125 to 65
      • Min Damage from 100 to 50
      • Min Range from 32 to 50
    • Dev Note: The Canister needed its range and damage brought in, and moving to the HMG resistance type removes an extra resist type from the game and enables it to damage heavy armor. The pellet spread changes ensure the effective range is brought in. Lowering the damage caused a dilemma, without adjusting the other attributes of the weapon; it needed to lose its one hit kill potential or needed its RPM reduced. We did both: RPM change on the Vanguard and lower damage on the Harasser. Being a fast, close range and aggressive platform, the Harasser variant keeps its faster fire rate, while the slower Vanguard can take more time to line up its shots.
  • March 30, 2022 Update (The Arsenal Update)
    • The reload speed certification lines for top guns, air vehicle non-nosegun (and non-bellygun) weapons have been standardized at 10/14/17/19/20% reload speed.
Advertisement