- MBT
- Harasser
Page Contents Current As of Patch: | 2022-04-05 |
C85 Canister | |||
The C85 fires a canister of heavy shrapnel that is effective against infantry and light armor. | |||
Costs | |||
Cert Cost: | 875 | ||
DC Cost: | 599 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Infantry | ||
Fire Rate: | 180 RPM | ||
Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
Damage[?] | |||
Max Damage: | 85x10
850
| ||
Min Damage: | 50x10
500
| ||
Max Indirect Damage: | 25 before 0.5m | ||
Min Indirect Damage: | 5 at 2m | ||
Damage Type: | Heavy Machine Guns, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 3s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 160 | ||
Pellet Count: | 10 | ||
Pellets Spread: | 1.3 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | C85 Canister API Data |
The C85 Canister is a NC specific anti-infantry gun for the Vanguard. It is an explosive-shell shotgun which can take down multiple infantry in quick succession. It can also deal heavy damage to enemy vehicles, but only at very close range.
Attachments[]
Effectiveness[]
Shots to kill assuming all pellets hit the target.
Versus Infantry | |||
Infantry | Body part | Shots to Kill | |
0-20m | After 50m | ||
Infantry | Head | 1 | 1 |
Torso | 1 | 2 | |
Legs | 1 | 2 | |
Infiltrator | Head | 1 | 1 |
Torso | 1 | 2 | |
Legs | 1 | 2 | |
Heavy Assault Overshield | Head | 1 | 2 |
Torso | 2 | 2 | |
Legs | 2 | 3 | |
MAX | Head | 3 | 5 |
Torso | 6 | 8 | |
Legs | 6 | 8 |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 20m | After 50m | ||
Flash | - | 2 (on fire @ 2) | 3 (on fire @ 3) |
Composite Armor 4 | - | 3 (on fire @ 2) | 4 (on fire @ 3) |
Harasser | - | 20 (on fire @ 16) | 34 (on fire @ 27) |
Composite Armor 4 | - | 24 (on fire @ 19) | 40 (on fire @ 32) |
Sunderer | - | 30 (on fire @ 24) | 50 (on fire @ 40) |
Blockade Armor 4 | - | 36 (on fire @ 29) | 60 (on fire @ 48) |
Deployment Shield 4 | - | 30 (Shield 15) | 50 (Shield 25) |
ANT | - | 24 (on fire @ 19) | 40 (on fire @ 32) |
Lightning | Front/Top | 24 (on fire @ 19) | 40 (on fire @ 32) |
Side | 21 (on fire @ 17) | 35 (on fire @ 28) | |
Rear | 16 (on fire @ 13) | 27 (on fire @ 22) | |
Prowler/ Magrider |
Front/Top | 30 (on fire @ 24) | 50 (on fire @ 40) |
Side | 26 (on fire @ 21) | 44 (on fire @ 35) | |
Rear | 20 (on fire @ 16) | 34 (on fire @ 27) | |
Chimera | Front/Top | 33 (on fire @ 26) | 55 (on fire @ 44) |
Side | 29 (on fire @ 23) | 48 (on fire @ 39) | |
Rear | 22 (on fire @ 18) | 37 (on fire @ 30) | |
Vanguard | Front/Top | 36 (on fire @ 29) | 60 (on fire @ 48) |
Side | 31 (on fire @ 25) | 53 (on fire @ 42) | |
Rear | 24 (on fire @ 19) | 40 (on fire @ 32) | |
ESF | - | 12 (on fire @ 10) | 20 (on fire @ 16) |
Composite Armor 4 | - | 13 (on fire @ 11) | 22 (on fire @ 18) |
Valkyrie | Front/Side/Top/Rear | 15 (on fire @ 12) | 24 (on fire @ 20) |
Bottom | 29 (on fire @ 23) | 48 (on fire @ 39) | |
Composite Armor 4 | Front/Side/Top/Rear | 17 (on fire @ 13) | 28 (on fire @ 23) |
Bottom | 33 (on fire @ 26) | 56 (on fire @ 45) | |
Dervish | - | 17 (on fire @ 14) | 28 (on fire @ 23) |
Composite Armor 4 | - | 19 (on fire @ 15) | 31 (on fire @ 25) |
Liberator | - | 22 (on fire @ 17) | 36 (on fire @ 29) |
Composite Armor 4 | - | 24 (on fire @ 19) | 40 (on fire @ 32) |
Galaxy | - | 33 (on fire @ 27) | 56 (on fire @ 45) |
Composite Armor 4 | - | 37 (on fire @ 29) | 62 (on fire @ 50) |
Bastion Weak Point | - | 95 (Shield 12) | 160 (Shield 20) |
Ribbons and Medals[]
With any vehicle weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a vehicle weapon. Medals relate to how many overall kills you have with the vehicle weapon.
Ribbons[]
Ribbon | Icon | Requirements |
C85 Canister Service Ribbon | 10 kills. |
Find out more on the Service Ribbons article.
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History[]
- Game Update Number 2
- Changed to have a 3 round clip instead of 1 shot reload.
- 333ms Fire Rate
- Removed exaggerated COF
- Reload speed increased from 1.5 to 2.5 seconds.
- Base ammo capacity increased from 30 to 60.
- Ammo Capacity certifications now increase capacity by +6 each rank.
- Game Update Number 9
- Enforcer C85 Modified - decreased from 1000 /700 to 250 /500 .
- Available for Harasser: Enforcer ML85-H and Enforcer C85 Modified-H
- Performance Update Number 2
- Renamed to have less confusion with Enforcer ML85. (from Enforcer C85 Modified)
- Vanguard
- Now on a new Resist Type: “Vehicle Shotgun (Canister)”
- This resist type does no damage to heavy armor, but does good damage to light armor.
- Nanoweave and MAX Kinetic armor protects against this damage type
- Max Damage lowered from 150 to 125
- Max Damage Range decreased from 40 to 12
- Min Damage decreased from 125 to 80
- Min Damage Range decreased from 100 to 40 meters
- Magazine size increased from 5 to 8
- Magazine size certification now has a second rank that adds 2 rounds
- Ammo Capacity increased from 100 to 160
- Ammo Capacity certifications now grant 8 rounds per rank
- Added headshot multiplier of 1.5
- Added legshot multiplier of 0.1
- Pellet count increased from 8 to 12
- Projectile speed increased from 225 to 400
- Projectile gravity increased from 1 to 7.5
- Harasser
- Renamed from “Enforcer C85 Modified-H” to “C85 Canister-H”
- Now on a new Resist Type: “Vehicle Shotgun (Canister)”
- This resist type does no damage to heavy armor, but does good damage to light armor.
- Nanoweave and MAX Kinetic armor protects against this damage type
- Max Damage lowered from 150 to 125
- Max Damage Range decreased from 40 to 8
- Min Damage decreased from 125 to 80
- Min Damage Range decreased from 100 to 30 meters
- Magazine size increased from 5 to 8
- Magazine size certification now has a second rank that adds 2 rounds
- Ammo Capacity increased from 100 to 160
- Ammo Capacity certifications now grant 8 rounds per rank
- Added headshot multiplier of 0.5
- Added legshot multiplier of -0.1
- Pellet count increased from 8 to 12
- Projectile speed increased from 225 to 400
- Projectile gravity increased from 1 to 7.5
- April 16, 2014 Patch
- Removed CoF penalty (pellet spread remains)
- Downward elevation range increased from 17 degrees to 35, (25 to 35 degrees on Harassers) allowing the close range weapon to hit stuff at close range
- Stock magazine size increased from 8 to 10
- The following changes are intended to extend the range of 2 shot kills by a few meters
- Headshot multiplier increased from 1.5 to 2
- Legshot multiplier decreased from 0.9 to 0.95
- Minimum damage range increased from 40 meters to 42 (30 to 31 on Harasser variant)
- ESF resistance to the C85 Canister lowered from 80% to 75%
- Harasser resistance to the C85 Canister lowered from 72% to 69%
- August 5, 2014 Update
- Pellet spread decreased from 1 degree to 0.9 degrees (1.33 degrees to 1.1 degrees on Harasser)
- Minimum damage increased from 80 to 100
- Crosshair changed from standard crosshair to a shotgun crosshair.
- August 29, 2014 Update
- reticule is now NC colored
- May 19, 2015 Update
- C85 Canister: The C85 Canister now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
- C85 Canister-H: The C85 Canister-H now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process. Additionally, the clip size reduced to 8
- September 26, 2017 Update (D&UC)
- Vanguard
- Now on Heavy Machine Gun resist type (from canister type)
- Pellet Spread from 0.9 to 2
- Rate of Fire from 180 to 120
- Max Damage from 125 to 85
- Min Damage from 100 to 50
- Max Range from 10 to 20
- Min Range from 42 to 50
- Harasser
- Now on Heavy Machine Gun resist type (from canister type)
- Pellet Spread from 1.1 to 2.25
- Max Damage from 125 to 65
- Min Damage from 100 to 50
- Min Range from 32 to 50
- Dev Note: The Canister needed its range and damage brought in, and moving to the HMG resistance type removes an extra resist type from the game and enables it to damage heavy armor. The pellet spread changes ensure the effective range is brought in. Lowering the damage caused a dilemma, without adjusting the other attributes of the weapon; it needed to lose its one hit kill potential or needed its RPM reduced. We did both: RPM change on the Vanguard and lower damage on the Harasser. Being a fast, close range and aggressive platform, the Harasser variant keeps its faster fire rate, while the slower Vanguard can take more time to line up its shots.
- Vanguard
- March 30, 2022 Update (The Arsenal Update)
- The reload speed certification lines for top guns, air vehicle non-nosegun (and non-bellygun) weapons have been standardized at 10/14/17/19/20% reload speed.
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