PlanetSide 2 Wiki
No edit summary
mNo edit summary
Line 11: Line 11:
 
| style="text-align:center; width:33%; height:30px;" class="column-header" |[[File:Icon-small-vs.png]]
 
| style="text-align:center; width:33%; height:30px;" class="column-header" |[[File:Icon-small-vs.png]]
 
|-
 
|-
| class="row-odd" |{{Row||AMR-66}}
+
| class="row-odd" |[[AMR-66]]
| class="row-odd" |{{Row||Warden}}
+
| class="row-odd" |[[Warden]]
| class="row-odd" |{{Row||Eidolon VE33}}
+
| class="row-odd" |[[Eidolon VE33]]
  +
|-
  +
| class="row-even" |[[DMR-99]]
  +
| class="row-even" |[[GD Guardian]]
  +
| class="row-even" |[[Revenant]]
 
|}
 
|}
   
Line 30: Line 34:
 
<tabber>
 
<tabber>
 
|-|Terran Republic=
 
|-|Terran Republic=
{| align="center" width="660" cellpadding="0" cellspacing="1" style="text-align:left;"
+
{| align="center" width="95%" cellpadding="0" cellspacing="1" style="text-align:left;"
 
|-
 
|-
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
Line 39: Line 43:
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
|-
 
|-
| class="row-odd" style="" |[[Ammo|Soft Point Ammunition]]
+
| class="row-odd" |[[Ammo|Soft Point Ammunition]]
 
| style="text-align:center;" class="row-odd" |
 
| style="text-align:center;" class="row-odd" |
 
|-
 
|-
| class="row-even" style="" |[[Ammo|High-Velocity Ammunition]]
+
| class="row-even" |[[Ammo|High-Velocity Ammunition]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
|-
 
|-
Line 95: Line 99:
 
{{Clr}}
 
{{Clr}}
 
<br />
 
<br />
{{:AMR-66|Align=Left|ShowLess=Yes}}
+
{{:AMR-66|Align=Left|ShowLess=Yes}}{{:DMR-99|Align=Left|ShowLess=Yes}}
 
{{Clr}}
 
{{Clr}}
   
 
|-|New Conglomerate=
 
|-|New Conglomerate=
{| align="center" width="660" cellpadding="0" cellspacing="1" style="text-align:left;"
+
{| align="center" width="95%" cellpadding="0" cellspacing="1" style="text-align:left;"
 
|-
 
|-
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
Line 108: Line 112:
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
|-
 
|-
| class="row-odd" style="" |[[Ammo|Soft Point Ammunition]]
+
| class="row-odd" |[[Ammo|Soft Point Ammunition]]
 
| style="text-align:center;" class="row-odd" |
 
| style="text-align:center;" class="row-odd" |
 
|-
 
|-
| class="row-even" style="" |[[Ammo|High-Velocity Ammunition]]
+
| class="row-even" |[[Ammo|High-Velocity Ammunition]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
|-
 
|-
Line 163: Line 167:
 
|}
 
|}
 
{{Clr}}
 
{{Clr}}
{{:Warden|Align=Left|ShowLess=Yes}}
+
{{:Warden|Align=Left|ShowLess=Yes}}{{:GD Guardian|Align=Left|ShowLess=Yes}}
 
{{Clr}}
 
{{Clr}}
   
 
|-|Vanu Sovereignty=
 
|-|Vanu Sovereignty=
{| align="center" width="660" cellpadding="0" cellspacing="1" style="text-align:left;"
+
{| align="center" width="95%" cellpadding="0" cellspacing="1" style="text-align:left;"
 
|-
 
|-
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
 
| colspan="12" class="cert-header" style="text-align:center;" |Weapon Certification Cost and General Availability
Line 176: Line 180:
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
| colspan="12" class="column-header" style="text-align: center;"|'''Ammo'''
 
|-
 
|-
| class="row-odd" style="" |[[Ammo|Soft Point Ammunition]]
+
| class="row-odd" |[[Ammo|Soft Point Ammunition]]
 
| style="text-align:center;" class="row-odd" |
 
| style="text-align:center;" class="row-odd" |
 
|-
 
|-
| class="row-even" style="" |[[Ammo|High-Velocity Ammunition]]
+
| class="row-even" |[[Ammo|High-Velocity Ammunition]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]]
 
|-
 
|-
Line 231: Line 235:
 
|}
 
|}
 
{{Clr}}
 
{{Clr}}
{{:Eidolon VE33|Align=Left|ShowLess=Yes}}
+
{{:Eidolon VE33|Align=Left|ShowLess=Yes}}{{:Revenant|Align=Left|ShowLess=Yes}}
 
{{Clr}}
 
{{Clr}}
 
</tabber>
 
</tabber>

Revision as of 00:49, 21 August 2014

Page Contents Current As of Patch: 20/05/2014

Battle Rifle Overview

Battle Rifles
Icon-small-tr Icon-small-nc Icon-small-vs
AMR-66 Warden Eidolon VE33
DMR-99 GD Guardian Revenant

Usable By:

There are three Battle Rifles in game, one for each faction. The Terran Republic has the AMR-66, the New Conglomerate has the Warden, and the Vanu Sovereignity has the Eidolon VE33. Battle Rifles are effective at range, with their high-damaging, semi-automatic shots. However, they are not a competitive option at close range with their large hip-fire cone of fire.  The best way to use these guns (especially at longer ranges) is to fire a shot, wait for the gun to recenter, and fire another shot.  This way, the gun remains extremely accurate, allowing for easy follow-up shots. With their high recoil, it is difficult to learn how to correctly use these weapons, but they can be extremely effective when mastered.

Battle Rifle Statistics


Weapon Certification Cost and General Availability
Type AMR-66
Ammo
Soft Point Ammunition
High-Velocity Ammunition Icon-death-20x20
Barrel Attachments
Suppressor Icon-death-20x20
Flash Suppressor Icon-death-20x20
Compensator Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20
4x Scope Icon-death-20x20
Reflex Sight Icon-death-20x20
Reflex Sight 2x Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20
Laser 4x Scope Icon-death-20x20
6x Scope Icon-death-20x20
IRNV Scope Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20
Laser Sight Icon-death-20x20
Forward Grip Icon-death-20x20


AMR-66
AMR-66
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
DMR-99
DMR-99
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 850 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 25
Ammunition Pool: 150
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Certification Cost and General Availability
Type Warden
Ammo
Soft Point Ammunition
High-Velocity Ammunition Icon-death-20x20
Barrel Attachments
Suppressor Icon-death-20x20
Flash Suppressor Icon-death-20x20
Compensator Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20
4x Scope Icon-death-20x20
Reflex Sight Icon-death-20x20
Reflex Sight 2x Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20
Laser 4x Scope Icon-death-20x20
6x Scope Icon-death-20x20
IRNV Scope Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20
Laser Sight Icon-death-20x20
Forward Grip Icon-death-20x20
Warden
Warden
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
GD Guardian
GD Guardian
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 680m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 950 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Certification Cost and General Availability
Type Eidolon VE33
Ammo
Soft Point Ammunition
High-Velocity Ammunition Icon-death-20x20
Barrel Attachments
Suppressor Icon-death-20x20
Flash Suppressor Icon-death-20x20
Compensator Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20
4x Scope Icon-death-20x20
Reflex Sight Icon-death-20x20
Reflex Sight 2x Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20
Laser 4x Scope Icon-death-20x20
6x Scope Icon-death-20x20
IRNV Scope Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20
Laser Sight Icon-death-20x20
Forward Grip Icon-death-20x20
Eidolon VE33
Eidolon VE33
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2s
Long Reload: 2.6s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
Revenant
Revenant
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Equip Time: 950 ms
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Reload Speed: 2s
Ammunition
Magazine Size: 18
Ammunition Pool:
Heat
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.35
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.5
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Video