FANDOM


Page Contents Current As of Patch: 2018-01-04

Overview Edit

Battle Rifles
Icon-small-tr Icon-small-nc Icon-small-vs
AMR-66 Warden Eidolon VE33
DMR-99 GD Guardian Revenant

Usable By:

Battle Rifles offer most classes an option that sits between an assault rifle and a sniper rifle, with an ability to output high damage to incredible ranges with near non-existent damage fall-off. Battle rifles are a paticularly more specialized platform than most other weapon classes, suffering highly at closer ranges with a low rate-of-fire and large cone-of-fire, making the rifles a more niche choice that shouldn't be pulled out in every situation.

With exception of the Eidolon VE33, which trades 30m/s of muzzle velocity for no bullet drop, the stats between all faction's battle rifles are identical. This can be a good thing for players who use multiple characters across multiple factions, giving them the option of a weapon that functions identically to something they're already used to.

Battle rifles have above-average muzzle velocity and incredibly low damage fall-off (from 4 shots to kill at 15m to 5 shots to kill beyond), giving them the power to kill targets quickly at longer ranges, aided further by relatively low recoil that rewards skilled marksmen.

Though there are far better choices for both short and long ranges in most situations, battle rifles offer an incredible level of power in that gap between.

StatisticsEdit


Weapon Attachments Availability
Type AMR-66
Optics
Reflex Sight Icon Yes
Reflex Sight 2x Icon Yes
3.4x Scope Icon Yes
4x Scope Icon Yes
6x Scope Icon Yes
HSNV Scope Icon Yes
Barrel Attachments
Suppressor Icon Yes
Flash Suppressor Icon Yes
Compensator Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes
Laser Sight Icon Yes
Forward Grip Icon Yes
Ammo
Soft Point Ammunition Icon No
High Velocity Ammunition Icon Yes


AMR-66
AMR-66
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
DMR-99
DMR-99
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 650m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 22
Ammunition Pool: 132
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type Warden
Optics
Reflex Sight Icon Yes
Reflex Sight 2x Icon Yes
3.4x Scope Icon Yes
4x Scope Icon Yes
6x Scope Icon Yes
HSNV Scope Icon Yes
Barrel Attachments
Suppressor Icon Yes
Flash Suppressor Icon Yes
Compensator Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes
Laser Sight Icon Yes
Forward Grip Icon Yes
Ammo
Soft Point Ammunition Icon No
High Velocity Ammunition Icon Yes
Warden
Warden
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
GD Guardian
GD Guardian
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 680m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type Eidolon VE33
Optics
Reflex Sight Icon Yes
Reflex Sight 2x Icon Yes
3.4x Scope Icon Yes
4x Scope Icon Yes
6x Scope Icon Yes
HSNV Scope Icon Yes
Barrel Attachments
Suppressor Icon Yes
Flash Suppressor Icon Yes
Compensator Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes
Laser Sight Icon Yes
Forward Grip Icon Yes
Ammo
Soft Point Ammunition Icon No
High Velocity Ammunition Icon Yes
Eidolon VE33
Eidolon VE33
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
Revenant
Revenant
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 620m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.25
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.35
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.5
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Video Edit