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Page Contents Current As of Patch: 2018-01-04

Overview Edit

Battle Rifles
Icon TR Icon NC Icon VS
AMR-66 Warden Eidolon VE33
MG-HBR1 Dragoon MGR-M1 Bishop VE-LR Obelisk
DMR-99 GD Guardian Revenant

Usable By:

Battle Rifles offer most classes an option that sits between an assault rifle and a sniper rifle, with an ability to output high damage to incredible ranges with near non-existent damage fall-off. Battle rifles are a paticularly more specialized platform than most other weapon classes, suffering highly at closer ranges with a low rate-of-fire and large cone-of-fire, making the rifles a more niche choice that shouldn't be pulled out in every situation.

With exception of the Eidolon VE33, which trades 30m/s of muzzle velocity for no bullet drop, the stats between all faction's battle rifles are identical. This can be a good thing for players who use multiple characters across multiple factions, giving them the option of a weapon that functions identically to something they're already used to.

Battle rifles have above-average muzzle velocity and incredibly low damage fall-off (from 4 shots to kill at 15m to 5 shots to kill beyond), giving them the power to kill targets quickly at longer ranges, aided further by relatively low recoil that rewards skilled marksmen.

Though there are far better choices for both short and long ranges in most situations, battle rifles offer an incredible level of power in that gap between.

StatisticsEdit

Weapon Attachments Availability
Type AMR-66 MG-HBR1 Dragoon
Optics
Reflex Sight Icon Yes Icon Yes
Reflex Sight 2x Icon Yes Icon Yes
3.4x Scope Icon Yes Icon Yes
4x Scope Icon Yes Icon Yes
6x Scope Icon Yes Icon Yes
Night Vision Scope Icon Yes Icon Yes
Barrel Attachments
Suppressor Icon Yes Icon No
Flash Suppressor Icon Yes Icon Yes
Compensator Icon Yes Icon No
Single-Fire Barrel Icon No Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes Icon Yes
Laser Sight Icon Yes Icon Yes
Forward Grip Icon Yes Icon Yes
Ammo
Soft Point Ammunition Icon No Icon No
High Velocity Ammunition Icon Yes Icon No
Explosive Ammunition Icon No Icon Yes
Heavy Magazine Icon No Icon Yes
AMR-66
AMR-66
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
MG-HBR1 Dragoon
MG-HBR1 Dragoon
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Fire Rate: 185 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: 2s
Long Reload: 3.1s
Ammunition
Magazine Size: 8
Ammunition Pool: 96
Accuracy[?]
Hip Aim
Crouch Still: 3.5 0
Move: 4 0
Stand Still: 4 0
Move: 4.5 0
Bloom per Shot: 0.24 0.1
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.1
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
DMR-99
DMR-99
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 650m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 22
Ammunition Pool: 132
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type Warden MGR-M1 Bishop
Optics
Reflex Sight Icon Yes Icon Yes
Reflex Sight 2x Icon Yes Icon Yes
3.4x Scope Icon Yes Icon Yes
4x Scope Icon Yes Icon Yes
6x Scope Icon Yes Icon Yes
Night Vision Scope Icon Yes Icon Yes
Barrel Attachments
Suppressor Icon Yes Icon No
Flash Suppressor Icon Yes Icon Yes
Compensator Icon Yes Icon No
Tungesten Liner Icon No Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes Icon Yes
Laser Sight Icon Yes Icon Yes
Forward Grip Icon Yes Icon No
Comfort Grip Icon No Icon Yes
Ammo
Soft Point Ammunition Icon No Icon No
High Velocity Ammunition Icon Yes Icon No
Sabot Ammunition Icon No Icon Yes
Warden
Warden
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 600m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
MGR-M1 Bishop
MGR-M1 Bishop
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Fire Rate: 185 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: 2.2s
Long Reload: 3.25s
Ammunition
Magazine Size: 10
Ammunition Pool: 100
Accuracy[?]
Hip Aim
Crouch Still: 3.5 0
Move: 4 0
Stand Still: 4 0
Move: 4.5 0
Bloom per Shot: 0.22 0.1
Recoil[?]
Vertical: 0.59
Horizontal, Min/Max: 0.15/0.15
Horizontal Tolerance: 0.05
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 12
First Shot Recoil Multiplier: 1x
GD Guardian
GD Guardian
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 680m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.51
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.35
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Weapon Attachments Availability
Type Eidolon VE33 VE-LR Obelisk
Optics
Reflex Sight Icon Yes Icon Yes
Reflex Sight 2x Icon Yes Icon Yes
3.4x Scope Icon Yes Icon Yes
4x Scope Icon Yes Icon Yes
6x Scope Icon Yes Icon Yes
Night Vision Scope Icon Yes Icon Yes
Barrel Attachments
Suppressor Icon Yes Icon No
Flash Suppressor Icon Yes Icon No
Compensator Icon Yes Icon No
Enhanced Plasma Containment Icon No Icon Yes
Rail Attachments
Darklight Flashlight Icon Yes Icon Yes
Laser Sight Icon Yes Icon No
Forward Grip Icon Yes Icon No
Manual Calibration Icon No Icon Yes
Safety Override Icon No Icon Yes
Ammo
Soft Point Ammunition Icon No Icon No
High Velocity Ammunition Icon Yes Icon No
Eidolon VE33
Eidolon VE33
Costs
Cert Cost: 325 Icon resource certpoints 25x25
DC Cost: 250 Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 75m
Reload Speed
Short Reload: 2.5s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0.15
Stand Still: 3 0
Move: 3.5 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.6
Horizontal, Min/Max: 0.18/0.18
Horizontal Tolerance: 0.4
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x
VE-LR Obelisk
VE-LR Obelisk
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Fire Rate: 185 RPM
Muzzle Velocity: 550m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 334
Min Damage: 334
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 6(Before overheat)
Ammunition Pool:
Heat
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0
Move: 3 0
Stand Still: 3 0
Move: 3.5 0
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.08/0.08
Horizontal Tolerance: 0.08
Angle Min/Max: 3°/-3°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Revenant
Revenant
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Fire Rate: 333 RPM
Muzzle Velocity: 620m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 250 before 15m
Min Damage: 225 after 95m
Reload Speed
Short Reload: 2s
Long Reload: 3.4s
Ammunition
Magazine Size: 20
Ammunition Pool: 120
Accuracy[?]
Hip Aim
Crouch Still: 3 0
Move: 3.5 0.15
Stand Still: 3.5 0
Move: 4 0.15
Bloom per Shot: 0.2 0.1
Recoil[?]
Vertical: 0.35
Horizontal, Min/Max: 0.135/0.135
Horizontal Tolerance: 0.5
Angle Min/Max: 25°/25°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1x

Video Edit