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Artemis VX26

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Page Contents Current As of Patch: 2016-12-01
Artemis VX26
Artemis VX26
The fully automatic Artemis VX26 scout rifle is capable of quickly dispatching enemy infantry at close to medium ranges.
Costs
Cert Cost: 650 Icon resource certpoints 25x25
DC Cost: 499 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Infiltrator
Weapon Type: Scout Rifles
Fire Rate: 652 RPM
Muzzle Velocity: 530m/s
Effective Range: Long
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 60m
Reload Speed
Short Reload: 2s
Long Reload: 3s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.2
Stand Still: 3 0.1
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.2/0.225
Horizontal Tolerance: 0.6
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
Data source: 1. 2.

The Artemis VX26 is a fully-automatic faction-specific scout rifle. It shares it stats with the automatic scout rifles of the other factions.

The Artemis, like its counterparts, has a 24 magazine, slightly above average recoil, high rate of fire, low velocity, and a wide hip cone of fire.

However, the Artemis has no bullet drop.

The Artemis is often used as an early game equivalent to an SMG, as it is a fairly cheap automatic rifle usable to the infiltrator. However, the Artemis is not like SMGs in the way that it has ranged capabilities, as the damage drop-off is very mild, and can become a very versatile medium range weapon if one can manage the recoil properly. Unlike its Semi-Auto siblings, the Artemis can also stand toe-to-toe with other weaponry such as carbines and assault rifles. These two traits make it an excellent hit-and-run weapon.

To set up the Artemis for medium to close range combat, one will want:

A suppressor- while this does lower bullet velocity, the ability to remain stealthy while killing is invaluable to an infiltrator.

Forward Grip- helps to manage the recoil.

2x reflex sight, or a 3.4x scope.

While this set up is not very viable for hip-fire, a 2x optic will allow one to ADS in close range engagements allowing for both more accurate shots as well as headshots.

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TriGon-6 (6x) The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (VS 6x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
No Ammo available.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Artemis VX26. Each Ribbon is a standard reward for achieving a set amount of kills with the Artemis. Medals relate to how many overall kills you have with the Artemis.

RibbonsEdit

Ribbon Icon Requirements
Artemis VX26 Service Ribbon
Sniper Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

MediaEdit

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