|Page Contents Current As of Patch:||2017-01-12|
|Anti-Vehicle MANA Turret|
|Allows the engineer to construct a MANA anti-vehicle missile turret. The missile is laser guided and requires the operator to guide the missile to its target.|
|Weapon Type:||MANA Turret|
|Fire Rate:||109 RPM|
|Fire Modes:||Laser Guided|
|Max Indirect Damage:||250 before 0.3m|
|Min Indirect Damage:||1 after 3m|
|External sources:||1. 2.|
|Census API source:|
The Anti-Vehicle MANA Turret — is a deployable missile turret for Engineer. It replaces the Anti-Infantry variant when equipped, and fires a potent laser guided missile with a very small splash radius making it a powerful Anti-Vehicle weapon.
Beware the Anti-Vehicle Turret loses the energy shield of the Anti-Infantry variant meaning it's directly vulnerable to enemy fire.
Missiles will continue to fly unguided if the turret is left mid flight but will suffer a significant drop due to gravity.
Lifespan of AV MANA turret projectile is 3.2 seconds, this makes the maximum range of the MANA turret around 300 meters.
|Infantry||Shots to Kill|
|Vehicle||Armor Facing||Shots to Kill|
|Harasser||-||3 (on fire @ 2)|
|Lightning||Front||5 (on fire @ 4)|
|Side/Top||4 (on fire @ 3)|
|Rear||3 (on fire @ 2)|
|Magrider||Front||6 (on fire @ 5)|
|Prowler||Front||6 (on fire @ 5)|
|Vanguard||Front||7 (on fire @ 6)|
|Side/Top||6 (on fire @ 5)|
|Sunderer(Max Blockade Armor)||-||7 (on fire @ 6)|
|Sunderer(Max Deployment Shield)||-||8 (on fire @ 7)|
|Liberator||-||6 (on fire @ 5)|
|Galaxy||-||12 (on fire @ 11)|
|Phalanx Turret||-||5 (on fire @ 3)|
|MANA Anti-Vehicle Turret Service Ribbon||10 kills.|
- April 16, 2014 Patch
- Lifespan of AV MANA turret projectile has been reduced from 10 seconds to 4.75 seconds. This makes the maximum range of the MANA turret around 450 meters.
- Both Engineer turret models have been slightly adjusted to have tighter collision.
- January 12, 2017 Hotfix
- Projectile lifespan from 4.75sec. to 3.2sec.
- Dev Note: This change effectively reduces the max range of the weapon from 450m to 300m, which is the range at which infantry most often render. As a vehicle player, it’s no fun getting hit by targets you can’t see, and the AV MANA Turret has frequently created issues to that end. Shortening up the impact of precision long-range AV weapons also helps foster the new infantry to vehicle interaction we’ll be moving toward in the coming days.
See Also Edit