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Page Contents Current As of Patch: 2017-01-12
Anti-Vehicle MANA Turret
AVMANATurret
Allows the engineer to construct a MANA anti-vehicle missile turret. The missile is laser guided and requires the operator to guide the missile to its target.
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Engineer
Weapon Type: MANA Turret
Fire Rate: 109 RPM
Muzzle Velocity: 95m/s
Effective Range: Long
Fire Modes: Laser Guided
Damage[?]
Max Damage: 1335
Min Damage: 1335
Max Indirect Damage: 250 before 0.3m
Min Indirect Damage: 1 after 3m

The Anti-Vehicle MANA Turret — is a deployable missile turret for Engineer. It replaces the Anti-Infantry variant when equipped, and fires a potent laser guided missile with a very small splash radius making it a powerful Anti-Vehicle weapon.

Beware the Anti-Vehicle Turret loses the energy shield of the Anti-Infantry variant meaning it's directly vulnerable to enemy fire.

Missiles will continue to fly unguided if the turret is left mid flight but will suffer a significant drop due to gravity.

Lifespan of AV MANA turret projectile is 3.2 seconds, this makes the maximum range of the MANA turret around 300 meters.


Effectiveness Edit

Versus Infantry
Infantry Shots to Kill
Infantry 1
Icon InfiltratorInfiltrator 1
Icon MAXMAX 2
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Flash DiagramFlash - 1
Harasser DiagramHarasser - 3 (on fire @ 2)
Lightning DiagramLightning Front 5 (on fire @ 4)
Side/Top 4 (on fire @ 3)
Rear 3 (on fire @ 2)
Magrider DiagramMagrider Front 6 (on fire @ 5)
Side/Top 5
Rear 3
Prowler DiagramProwler Front 6 (on fire @ 5)
Side/Top 5
Rear 3
Vanguard DiagramVanguard Front 7 (on fire @ 6)
Side/Top 6 (on fire @ 5)
Rear 3
Sunderer DiagramSunderer(Default) - 5
Sunderer DiagramSunderer(Max Blockade Armor) - 7 (on fire @ 6)
Sunderer DiagramSunderer(Max Deployment Shield) - 8 (on fire @ 7)
Liberator DiagramLiberator - 6 (on fire @ 5)
Galaxy DiagramGalaxy - 12 (on fire @ 11)
Valkyrie DiagramValkyrie - 2
Mosquito DiagramReaver DiagramScythe DiagramESF - 2
Engineer Turrets - 1
Terminal - 2
Phalanx Turret - 5 (on fire @ 3)

CertificationsEdit

Anti-Infantry MANA Turret
"Anti-Vehicle variant of the MANA Turret."
Level Cost Description
1 50 Icon resource certpoints 25x25 Decreases the turrets cool down period after each shot to 5.75 seconds.
2 100 Icon resource certpoints 25x25 Decreases the turrets cool down period after each shot to 5.5 seconds.
3 150 Icon resource certpoints 25x25 Decreases the turrets cool down period after each shot to 5.25 seconds.
4 200 Icon resource certpoints 25x25 Decreases the turrets cool down period after each shot to 5 seconds.
5 500 Icon resource certpoints 25x25

Decreases the turrets cool down period after each shot to 4.5 seconds.

RibbonEdit

Ribbon Icon Requirements
MANA Anti-Vehicle Turret Service Ribbon
Engineer Turret Ribbon
10 kills.



History Edit

  • April 16, 2014 Patch
    • Lifespan of AV MANA turret projectile has been reduced from 10 seconds to 4.75 seconds. This makes the maximum range of the MANA turret around 450 meters.
    • Both Engineer turret models have been slightly adjusted to have tighter collision.
  • January 12, 2017 Hotfix
    • Projectile lifespan from 4.75sec. to 3.2sec.
    • Dev Note: This change effectively reduces the max range of the weapon from 450m to 300m, which is the range at which infantry most often render. As a vehicle player, it’s no fun getting hit by targets you can’t see, and the AV MANA Turret has frequently created issues to that end. Shortening up the impact of precision long-range AV weapons also helps foster the new infantry to vehicle interaction we’ll be moving toward in the coming days.

See Also Edit

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