|Page Contents Current As of Patch:||16 November 2012|
|Soft Point Ammo|
|High-Velocity Ammo||Assault Rifles,|
Specialized Heavy Assault Weaponry,
|Explosive Bolt||Hunter QCX|
|Detect Bolt||Hunter QCX|
Soft Point AmmoEdit
Soft Point Ammunition has increased wounding capability at close to medium ranges, but the bullet travels slightly slower in comparison to standard ammunition.
Pros: Reduces damage drop off at medium range (approximately 15m-40m*).
- the actual ranges vary per weapon and weapon type
Cons : Lowers the bullet velocity (resulting in greater bullet drop).
High velocity ammunition has a faster travel time and is more effective at long range. Vertical recoil is slightly higher in comparison to standard ammunition.
Pros: Damage drop off past medium range (approximately 40m*) is reduced and bullet velocity is increased (resulting in less bullet drop).
- actual range varies per weapon and weapon type.
Cons: Increased vertical recoil (6-12%).
Slug Ammunition, also known simply as "Slugs" are a different type of ammo for every shotgun. It replaces the standard buckshot ammunition with a slug round. Slug Ammunition increases the effective range of a shotgun. Automatic and Semi-Automatic shotgun slugs will deal 500 damage @8m down to 334 damage @40m, and Pump action slugs will deal 800 damage @8m down to 400 damage @40m.
Explosive Bolt Edit
Replaces the default bolt with an explosive tipped variant that does light damage to MAX units and other enemy armor.
Reduces magazine size from 4 to 3. Damage fall offs with the distance, it takes 12 shots to kill MAX from close range and ~17 from medium.
Detect Bolt Edit
Replaces the default bolt with a low damage variant that includes a sensor device. The sensor can detect enemy movement within a limited range.
Projectile Dealing around ~100 damage.