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Page Contents Current As of Patch: 2018-07-06

Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats.

There are three varieties of Phalanx turret ingame. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. All Phalanx turrets use a heat-based ammo pool rather than typical ammunition.

Phalanx turrets are typically only usable by the faction that owns the base they're fixed in. However, infiltrators can hack them to temporarily change them to their own faction's allegiance. This will revert as soon as they are destroyed, allowing them to be repaired by the base owning faction.

Icon Aspis Anti-Aircraft Phalanx Turret Aspis Anti-AircraftEdit

Aspis Anti-Aircraft Phalanx Turret
Aspis Phalanx Turret
The Aspis Phalanx Turret launches 20mm explosive shells into the sky that burst within proximity of aircraft.
Empire: Icon NS
Fire Rate: 300 RPM
Muzzle Velocity: 375m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 150 before 50m
Min Damage: 40 after 200m
Max Indirect Damage: 90 before 6m
Min Indirect Damage: 1 after 8m
Damage Type: Aircraft Machine Guns,
Flak Explosion
Heat Reload Stats[?]
Heat Recovery: 16
Heat Recovery Delay: 1s
Overheat Penalty: 1s
Ammunition
Magazine Size: 50 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 1
Heat Capacity: 50
Accuracy[?]
Minimum Cone of fire: 1.25
Data Sources
Census API source: Aspis Anti-Aircraft Phalanx Turret API Data?

The Aspis Anti-Aircraft Phalanx Turret features two 20mm auto-cannons, firing flak shells that detonate within a 5 meter proximity to enemy aircraft. These shells will not detonate on proximity to any other vehicle type, including allied aircraft.

This Aspis' rounds have a life-span of 1.2 seconds, detonating once they have travelled 450 meters. This limits the Aspis' use to point defense. As it is intended to simply land in the area near an enemy aircraft, the Aspis is also quite inaccurate. This means the gunner will struggle to hit anything at range, especially small ground vehicles or infantry.

The Aspis' rounds will only ever do their indirect damage to an enemy aircraft. The flak rounds will always detonate even if their path would lead them to a direct hit. Versus all other targets, the flak rounds will not detonate, instead dealing their direct damage to a target.


Spear Phalanx Turret Factions

Icon Spear Anti-Vehicle Phalanx Turret Spear Anti-VehicleEdit

Spear Anti-Vehicle Phalanx Turret
Spear Phalanx Turret
The Spear Phalanx Turret is capable of rapidly firing 120mm AP tank rounds capable of damaging heavily armored targets.
Empire: Icon NS
Fire Rate: 30 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 600 before 100m
Min Damage: 350 after 300m
Max Indirect Damage: 300 before 1m
Min Indirect Damage: 50 after 3m
Damage Type: Tank Shells,
Explosive Splash
Heat Reload Stats[?]
Heat Recovery: 200
Heat Recovery Delay: 2s
Overheat Penalty: 2.1s
Ammunition
Magazine Size: 6 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 150
Heat Capacity: 900
Data Sources
Census API source: Spear Anti-Vehicle Phalanx Turret API Data?

The Spear Anti-Vehicle Turret features a large, 120mm cannon that fires armor-piercing rounds designed to deal heavy damage to vehicles. In exchange, it deals underwhelming splash damage.

The Spear's shells deal high anti-vehicle damage out to a long range, with a muzzle velocity competitive with most tank cannons. However, the Spear has a quite lengthy downtime for cooling down, and is a large target.

The Spear's rounds can travel a relatively long distance, though the positioning of many of these turrets in bases does not give the cannon a line-of-sight past a couple hundred meters.


Aspis Phalanx Turret Factions

Icon Xiphos Anti-Personnel Phalanx Turret Xiphos Anti-InfantryEdit

Xiphos Anti-Personnel Phalanx Turret
Xiphos Phalanx Turret
The Xiphos Phalanx Turret is armed with two high accuracy gatling guns that are capable of shredding infantry.
Empire: Icon NS
Fire Rate: 545 RPM
Muzzle Velocity: 600m/s
Effective Range: Short
Fire Modes: Automatic
Damage[?]
Max Damage: 200 before 10m
Min Damage: 167 after 85m
Damage Type: Heavy Machine Gun
Heat Reload Stats[?]
Heat Recovery: 25
Heat Recovery Delay: 0.5s
Overheat Penalty: 2s
Ammunition
Magazine Size: 80 (equivalent)
Ammunition Pool:
Heat
Heat per Shot: 1
Heat Capacity: 80
Accuracy[?]
Minimum Cone of fire: 0.75
Bloom per Shot: 0.25
Data Sources
Census API source: Xiphos Anti-Personnel Phalanx Turret API Data?

The Xiphos Anti-Infantry Phalanx Turret features two gatling guns that rapidly fire lethal anti-infantry rounds. However, they deal underwhelming damage against vehicles and aircraft.

Xiphos turrets are rare on Auraxis, found most commonly within player-made bases, though are primarily found in Amp Stations outside of them.

They tend to only be positioned to cover small, important areas such as spawn rooms, and are incredibly effective at that. Within their range, Xiphos turrets kill infantry incredibly fast with high damage-per-second and good accuracy at close range.

Gallery Edit

Legacy ContentEdit

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Spoiler warning!

This article may contain details about possible future PlanetSide 2 updates.

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Missile Phalanx Edit

Missile Phalanx Turret
Missile Phalanx Turret

Empire: Icon NS
Effective Range: Long
Fire Modes: Semi-Automatic
Data Sources
Census API source: Missile Phalanx Turret API Data?

Once found in the game files, the Missile Phalanx Turret may have been planned to have been an anti-air missile system, locking onto enemy aircraft as most anti-air missiles do. However, it has not been mentioned by the developers since.

Missile Phalanx Turret Factions

See Also Edit