Page Contents Current As of Patch: | 2017-01-12 |
AS16 NightHawk | |||
Designed with a lightning-quick receiver, the fully-automatic AS16 Nighthawk features a higher rate of fire than typical shotguns. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Shotguns | ||
Fire Rate: | 260 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 125x6
750
| ||
Min Damage: | 50x6
300
| ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 3.8s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Pellet Count: | 6 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.35 | |
Stand | Still: | 1.5 | 0.1 |
Move: | 2 | 0.9 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 4 | 3.5 | |
Recoil[?] | |||
Vertical: | 2 | ||
Horizontal, Min/Max: | 0.95/0.95 | ||
Horizontal Tolerance: | 5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | AS16 NightHawk API Data |
The AS16 NightHawk is the Terran Republic's automatic shotgun.
Compared to FA1 Barrage, NightHawk has higher fire rate and higher max damage, but much lower min damage, worse pellet spread and slightly longer short and long reload times.
NightHawk shares its traits and attachments with the New Conglomerate's AF-57 Piston and the Vanu Sovereignty's Pandora VX25.
Attachments
Attachments |
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Optic | |||||||
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HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel |
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Rail | |||||||
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Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 2 rounds rounds, and the weapon takes longer to equip and unequip. | ||||||
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the AS16 NightHawk. Each Ribbon is a standard reward for achieving a set amount of kills with the NightHawk. Medals relate to how many overall kills you have with the NightHawk.
Ribbons
Ribbon | Icon | Requirements |
AS16 NightHawk Service Ribbon | 10 kills. |
Find out more on the Service Ribbons article.
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History
- January 12, 2017 Hotfix
- Max damage from 125@8m to 125@5m
- Min damage from 45@18m to 50@20m
- Magazine size from 6 to 8
- Ext. Mags bonus from 4 to 2
- Ammo capacity from 48 to 56
- ADS pellet spread from 4 to 3.5
- Cone of Fire bloom from 0.5 to 0
- Vertical recoil from 1.5 to 2
- Horizontal recoil from 0.2 to 0.95
- Horizontal recoil tolerance from 0.4 to 5
- Hipfire recoil recovery rate from 12 to 8
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