The powerful AC-X11 was released shortly before Auraxis' global war yet still remains in common use due to its famed reliability and high stopping power.
ADS Move Speed Multiplier:
200 before 10m
143 after 80m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
AC-X11 is a New Conglomerate carbine, designed for maximum damage per shot. It has a lot of recoil and bad hip-fire, but boasts great ADS (aim down sights) accuracy and strong damage. While extremely powerful (it only takes 5 shots to kill a regular infantry unit at close range), it has a few downsides:
It has a 24 round magazine (in comparison to the regular 30).
It also has the slowest fire rate of any carbine in the game.
Another strange downside is that it has the third slowest bullet velocity of any New Conglomerate carbine, beating only the AF-4A bandit and 19A Fortuna, which doesn't fit with the fact that this is a longer range carbine, as it is powerful, has good ADS accuracy, and bad hip-fire accuracy.
Damage with Range:
200 @ 10 meters
167 @ 50 meters
143 @ 80 meters
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)
TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights. More reticles for this scope available, see full article.
GD RefleXR (2x)
The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios. More reticles for this scope available, see full article.
LX Tacti-Eye (3.4x)
Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use.
Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes.
The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class.
LX Mark IV (4x)
OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
The New Conglomerate's versatile Bolt Driver Standard uses a mil-dot reticle and 6x magnification.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
Advanced Forward Grip
An advanced forward grip greatly increases control of the weapon, reducing horizontal recoil by 33%.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the AC-X11. Each Ribbon is a standard reward for achieving a set amount of kills with the AC-X11. Medals relate to how many overall kills you have with the AC-X11.
AC-X11 Service Ribbon
See more available ribbons on the
Service Ribbons page.
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
Image Gallery Edit
AC-X11 (NC's Compact Death Dealer) - PlanetSide 2 Weapon Review
Weapon Review by Wrel.
Is the NC AC-X11 A Monster? Weapon Review & Loadouts
Review of the weapon by Joshino Gaming.