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Page Contents Current As of Patch: 2017-02-02
AC-X11
AC-X11
The powerful AC-X11 was released shortly before Auraxis' global war yet still remains in common use due to its famed reliability and high stopping power.
Costs
Cert Cost: 650 Icon resource certpoints 25x25
DC Cost: 499 Icon Daybreak Cash
General Info
Empire: Icon NC
Can Use: Icon Light AssaultIcon Engineer
Weapon Type: Carbines
Fire Rate: 500 RPM
Muzzle Velocity: 520m/s
Effective Range: Medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 200 before 10m
Min Damage: 143 after 80m
Reload Speed
Short Reload: 2.045s
Long Reload: 2.75s
Ammunition
Magazine Size: 24
Ammunition Pool: 144
Accuracy[?]
Hip Aim
Crouch Still: 1.75 0
Move: 2.25 0.17
Stand Still: 2.25 0
Move: 2.75 0.32
Bloom per Shot: 0.14 0.07
Sprint: 5
Jump/Airborne: 2.75
Recoil[?]
Vertical: 0.45
Horizontal, Min/Max: 0.175/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 15
First Shot Recoil Multiplier: 1.5x
Data Sources
External sources: 1. 2.
Census API source: AC-X11 API Data?

The AC-X11 is a New Conglomerate carbine, designed for maximum damage per shot. It has a lot of recoil and bad hip-fire, but boasts great ADS (aim down sights) accuracy and strong damage. While extremely powerful (it only takes 5 shots to kill a regular infantry unit at close range), it has a few downsides: 

  1. It has a 24 round magazine (in comparison to the regular 30). 
  2. It also has the slowest fire rate of any carbine in the game. 
  3.  Another strange downside is that it has the third slowest bullet velocity of any New Conglomerate carbine, beating only the AF-4A bandit and 19A Fortuna, which doesn't fit with the fact that this is a longer range carbine, as it is powerful, has good ADS accuracy, and bad hip-fire accuracy.

Damage with Range:

200 @ 10 meters

167 @ 50 meters

143 @ 80 meters

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1x) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TekLyte Reflex (1x) TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
More reticles for this scope available, see full article.
Icon weaponAttachment nc redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
GD RefleXR (2x) The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment nc redDotSight05
30Icon resource certpoints 25x25 50Icon Daybreak Cash
LX Tacti-Eye (3.4x) Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use.
Nc weapon scope lx tacti-eye x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
LACO (3.4x) Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes.
Nc weapon scope laco x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TrueShot (4x) The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class.
TrueShot (4x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
LX Mark IV (4x) OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
LX Mark IV (4x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
BTD (6x) The New Conglomerate's versatile Bolt Driver Standard uses a mil-dot reticle and 6x magnification.
BTD (NC 6x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Advanced Forward Grip An advanced forward grip greatly increases control of the weapon, reducing horizontal recoil by 33%.
Forward Grip (NC)
200Icon resource certpoints 25x25 150Icon Daybreak Cash
Ammo
High Velocity Ammunition High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Extended Magazine (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the AC-X11. Each Ribbon is a standard reward for achieving a set amount of kills with the AC-X11. Medals relate to how many overall kills you have with the AC-X11.

RibbonsEdit

Ribbon Icon Requirements
AC-X11 Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • December 1, 2016 Update
    • Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.

Image Gallery Edit

Videos Edit

Start a Discussion Discussions about AC-X11

  • AC-X11

    4 messages
    • actually, the AC-X11 suck at CQC and excel at medium range but if you want both medium and CQC, go for a Sweeper with slugs and laser pointer.
    • it works well with a light assault and a sliencer, they never find you

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