Page Contents Current As of Patch: | 2022-04-05 |
99SV | |||
The 99SV is a reliable semi-automatic sniper rifle, sometimes favored by new infiltrator recruits. The 99SV allows the shooter to hit multiple follow-up shots at long range. | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 249 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Sniper Rifles | ||
Fire Rate: | 231 RPM | ||
Muzzle Velocity: | 550m/s | ||
Effective Range: | Very Long | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 450 before 50m | ||
Min Damage: | 334 after 150m | ||
Damage Type: | Sniper Rifles | ||
Reload Speed | |||
Short Reload: | 2.125s | ||
Long Reload: | 2.975s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 70 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5.5 | 0 |
Move: | 6 | 0.2 | |
Stand | Still: | 6 | 0 |
Move: | 6.5 | 0.25 | |
Bloom per Shot: | 0.6 | 0.15 | |
Recoil[?] | |||
Vertical: | 1.2 | ||
Horizontal, Min/Max: | 0.1/0.2 | ||
Horizontal Tolerance: | 0.2 | ||
Angle Min/Max: | 6°/15° | ||
Bias: | → | ||
Recoil Decrease: | 6 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | 99SV API Data |
The 99SV is a sniper rifle available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.
The 99 Sniper Variant is a simple and balanced semi-automatic rifle designed for longer ranges. Though the weapon isn't quite capable of the raw single-shot damage of its bolt-action brethren, like the standard-issue M77-B, the rifle's quick refire time makes it forgiving and gives it the potential to kill bulkier targets faster than those higher damage rifles, further aided by a simple recoil pattern.
The 99SV and Gauss SPR are statistically identical weapons, although the Vanu equivalent in the VA39 Spectre deviates quite significantly in ballistics and ranged performance.
Attachments[]
Attachments |
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Optic | |||||||
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S3 (6x) Built-in
If no optic is chosen, this scope is attached.
| The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat. | ||||||
SO7 (7x) 9 OR 5 | The long-range Sniper Optics 7 scope uses standard mil-dot sighting and 7x magnification to allow for mid and long range shots. | ||||||
OPS (8x) 9 OR 5 | The 8x magnification Optical Precision Scope was created for long-distance shots while retaining a respectable field of view for closer targets. | ||||||
APS (10x) 49 OR 30 | The TR's Advanced Precision Scope 10x is responsible for record-setting long distance kills on Auraxis. It comes equipped with a standard mil-dot reticle. | ||||||
LRO (12x) 49 OR 30 | Private contractors designed the Long Range Optics 12x to meet the needs of the TR's finest snipers; It features standard mil-dot sighting. |
Barrel | |||||||
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Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
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Ballistics Computer 49 OR 100 | An advanced on-board computer compensates for the minor movements while aiming down sights, effectively eliminating scope sway for the marksman. | ||||||
Comfort Grip 49 OR 100 | A comfort grip reduces the time it takes to swap to the weapon by 30%, reduces horizontal recoil by 20%, but increases vertical recoil by 20%. | ||||||
Darklight Flashlight 49 OR 100 | The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey. | ||||||
Weighted Receiver 49 OR 100 | Rebalanced material construction removes the weapon's aim down sights moving accuracy penalty, but the wielder moves 33% slower while aiming. |
This weapon does not have any ammo type attachments. |
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Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 50m | After 150m | ||
Flash | - | 17 (on fire @ 14) | 23 (on fire @ 18) |
Composite Armor 4 | - | 22 (on fire @ 18) | 30 (on fire @ 24) |
Harasser | - | 43 (on fire @ 35) | 58 (on fire @ 47) |
Composite Armor 4 | - | 52 (on fire @ 42) | 70 (on fire @ 56) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 27 (on fire @ 22) | 36 (on fire @ 29) |
Composite Armor 4 | - | 30 (on fire @ 24) | 40 (on fire @ 32) |
Valkyrie | Front/Side/Top/Rear | 67 (on fire @ 54) | 90 (on fire @ 72) |
Bottom | 134 (on fire @ 107) | 180 (on fire @ 144) | |
Composite Armor 4 | Front/Side/Top/Rear | 77 (on fire @ 62) | 104 (on fire @ 83) |
Bottom | 154 (on fire @ 123) | 207 (on fire @ 166) | |
Dervish | - | 52 (on fire @ 42) | 70 (on fire @ 56) |
Composite Armor 4 | - | 58 (on fire @ 46) | 77 (on fire @ 62) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the 99SV. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
99SV Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the 99SV contribute towards the Sniper Rifles directive tree. |
Media[]
History[]
- November 18, 2016 Hotfix
- Recoil recovery delay from 0ms to -130ms
- June 12, 2018 Update
- Maximum ADS cone of fire while standing or crouching from 2 to 0.15
- ADS Cone of Fire recovery rate while standing or crouching from 20 to 100
- ADS cone of fire bloom from 0.8 to 0.15
- Maximum damage range from 10m to 50m
- Minimum damage range from 80m to 150m
- September 15, 2021 Update (A New Player Experience))
- The M77-B has replaced the 99SV as the default sniper rifle for the Terran Republic Infiltrator.
- September 22, 2021 Hotfix
- VA39 Spectre and 99SV can now be purchased via certs, and the DBC costs have been brought in line with other weapons.
- March 30, 2022 Update (The Arsenal Update)
- Anti-infantry sniper rifles now use a separate Sniper Rifles resistance (type 20).
- Being struck by a sniper rifle now has more prominent audio.
- Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
- Most Shotguns, Sniper Rifles, and Scout Rifles now use Comfort Grips, instead of Forward Grips.
- Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.
- Hipfire CoF bloom from 0.8 to 0.6
- ADS starting CoF while moving from 0.55 to 0.25
- Max damage from 400 to 450.
- Now has access to the Weighted Receiver.
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